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Posted by Chris Davis on 2009-06-30
As mentioned on the podcast, I'm posting some NPCs from my Voyages of Discovery play testing. This collection is the Kraken Crew. I've posted them below and you can download it in PDF format.

Tryphon Argyris Captain of the Kraken (Invader 10): HD 10d10+20; HP 75; Init +1; Spd 30 ft; Defense 18, flatfooted 17 (+1 Dex, +7 Class); BAB +10; Atk +14 melee (1d8+6, officer sword), or +11 ranged (2d8+8, musket); AL none; SV Fort +9, Ref +3, Will +3, Rec +7; Rep +5; Str 16, Dex 13, Con 14, Int 10, Wis 10, Cha 12.

Background: Knave (Acrobatics, Crime, Influence)

Occupation: Villain (Firearms, Stealth, Weapons)

Perks: Armed to the Teeth (weapon), Improved/Worsen Morale (leadership), Inspire Ferocity (leadership), Precisions Strike (weapon)

Skills: Acrobatics +10 (9), Crime +9, Firearms +3 (2), Influence +5 (4), Leadership +11 (10), Seafaring 10, Stealth +13 (12), Weapons +15 (12);

Feats: Armed Defense, Attack Focus 1 (officer sword), Attack Specialization 1 (officer sword), Cleave 1, Cleave 2, Crippling Strike (improved), Critical Strike (improved), Gain Ground, Executioner x2, Finisher, Melee Smash, Sneak Attack (improved), Strength Training 1

Wealth: 20

Possessions: Officer Sword, Rifled Musket


Spiro Filippos First Mate of the Kraken (Rake 8): HD 8d8+16; HP 52; Init +3; Spd 30 ft; Defense 21, flatfooted 18 (+3 Dex, +8 Class); BAB +6; Atk +8 melee (1d6+2, bayonet), or +10 ranged (2d8+8, rilfed musket), or +10 ranged (2d8+4, pistol); AL Tryphon Argyris; SV Fort +4, Ref +6, Will +2, Rec +2; Rep +4; Str 14, Dex 16, Con 14, Int 12, Wis 10, Cha 9.

Background: Knave (Acrobatics, Perception, Stealth)

Occupation: Villain (Firearms, Stealth, Weapons)

Perks: Armed to the Teeth (weapon), Called shot (firearms), Disguise (crime), Tumble (acrobatics)

Skills: Acrobatics +13 (10), Athletics +6 (4), Crime +8 (7), Firearms +16 (13), Perception +9, Stealth +16 (13), Weapons +4 (2).

Feats: Acrobatic Feint, Agility Training, Blur, Crippling Strike (improved), Critical Strike (improved), Defensive Roll, Quick Reload, Marksman (rifle), Marksman (pistol), Point Blank Shot, Sneak Attack (improved)

Wealth: 10

Possessions: Rifled Musket, Pistols x3


Secret Shark Ship (Corvette): Guns 18; Gun Decks 1; Crew 30; Cargo 100; DR 18; Hull 400; +2 Maneuverability; speed 175ft (7).

(18) 9-pound cannons: Crew 3; ROF 3; range 150ft (6); damage 5d10/5d10/3d10

(2) Long 9: Crew 3; ROF 3; range 300ft (12); damage 4d10/4d10/2d10


Imperial Patrol (Cutter): Guns 8; Gun Decks 1; Crew 20; Cargo 75; DR 16; Hull 300; +4 Maneuverability; speed 200ft (8).

(6) 9-pound cannons: Crew 3; ROF 3; range 150ft (6); damage 5d10/5d10/3d10

(2) Long 9: Crew 3; ROF 3; range 300ft (12); damage 4d10/4d10/2d10


The Kraken (Frigate 5th Rate): Guns 32; Gun Decks 2; Crew 60; Cargo 400; DR 22; Hull 1250; +0 Maneuverability; speed 175ft (7).

(14 low) 9-pound cannons: Crew 3; ROF 3; range 150ft (6); damage 7d10/7d10/4d10

(14 up) 18-pound cannons: Crew 5; ROF 4; range 175ft (7); damage 5d10/5d10/3d10

(2) Long 9: Crew 3; ROF 3; range 300ft (12); damage 4d10/4d10/2d10

(2) 6-pound cannons: Crew 2; ROF 2; range 150ft (6); damage 3d10/3d10/2d10

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2 Comments
Posted by Paul King on 2009-07-06 13:30:31
So, when does this delightful book come out? :D
Posted by Chris Davis on 2009-07-09 11:53:25
Soon I hope. I only got two more chapters to edit and import into the webbook. Then layout which shouldn't take long.