var WebSite = { My : Sign In, Create Account, Cart ], Games : [ Darwin's World, Abandon All Hope, Tiamat, Modern^20, Modern d20 ], Misc : [ Store, Downloads, Blog, OpenRPG ], Search : }
RPGObjects News
Posted by Charles Rice on 2008-11-03
As we head into the second year of Modern20, there's some big plans Chris and I have had in the works for awhile. Step inside and let me give you a first look at those plans.

First, this might be the first time we've used the term "system20", rather than "Modern20" to refer to the line, at least in public.

If you think this signals a shift in direction, you'd be right.

I didn't make a huge deal out of it, but when I was asked about future directions for Modern20 early in its life cycle (as in- what about fantasy? sci-fi?) I made it clear Modern would stay modern for awhile.

If pressed, I would then usually say "at least a year".

One thing that has pleased me is that we stuck to that. It was tempting to blow the doors off with another core book, devoted to sci-fi or whatnot. It certainly would have been profitable, at least short-term.

But I thought it would be better for Modern20 (the actual core book) to get a good long time in the sun as THE core rules for a time. Along the way, we honed and improved that core book a couple of times, delved into psionics, martial arts, supers, science fantasy and alternate history and really got the machine running at a fine, well tempered pace.

In short, barring a couple of minor exceptions, to the point where I felt the game, on the modern side of things, was more or less complete.

We had stayed Modern for more than a year (Modern20 debuted in October of '07).

So, with the machine running smoothly, '09, it was decided, would be the year to explore a different corner of the gaming world. Sci-fi was an early favorite and it's still something I can't wait to tackle.

But ultimately, it was "defeated" by a setting, one I'd only briefly explored in some online "webisodes" I wrote called the Hellstrom Voyage.

It's a gritty sword and sorcery fantasy setting, set in a high age of sail. It combines exploration, naval combat and espionage into a fantasy setting that (assuming I can pull it off), won't be quite like anything on the market.

In short, 2009 will be a year of Discovery. The Voyage of Discovery.

You need to signin to post comments
Posted by Michael Lafferty on 2008-11-04 09:21:18
curious to see what you do with the Hellstrom Voyage.
Is Hellstrom Voyage the title? Voyage of Discovery? Sail and Sorcery?
Posted by Charles Rice on 2008-11-04 13:16:41
Voyage of Discovery I think.
Posted by Mark Eckenrode on 2008-11-06 09:05:12
good to hear, charles. what are the plans for some of the toolsets such as a system20 character generator?
Posted by Charles Rice on 2008-11-06 18:56:57
I think a character generator is already underway.
Posted by Bryan Nelson on 2008-11-07 12:30:28
Is there plans for a GM guide for the system20 set? maybe put in example npcs, some sample maps, sample settings, how to run an effective campaign... etc? I know there was never a "DMG" for d20 modern but i think there probably should have been.
Posted by Charles Rice on 2008-11-07 12:39:42
We thought about that. Ultimately Im not sure it's necessary with all the campaign models we've put out, that are all pretty different takes on the modern genre.

I also think the upcoming adventure will help.
Posted by Michael Lafferty on 2008-11-07 17:13:27
hey - it's probably too early to say - - -but any guess on when we'll see a preview or design diary?
Posted by Charles Rice on 2008-11-07 20:22:55
Sometime after I begin writing it ;)

Which should be in a couple weeks or so.
Posted by Jason Waltman on 2008-11-13 22:09:35
being on the amine style sci fi mecha showdown