It's been a long time (several years) since I've actively developed OpenRPG. Through the years many other developers have taken up the torch and improved OpenRPG.
Tyler Starke's Traipse Tyler Starke has contributed a new development fork to the OpenRPG Project under the name Traipse. Inside the Traipse fork, OpenRPG has become a core technology, a set of features that are removed from any particular user interface. The development of Traipse is active and is moving towards a new milestone which will change the entire face of OpenRPG.
It's not ideal. When I saw it works, I don't mean it's flawless. But it's usable. Which is important to me since I spend a good deal of time these days on my phone and tablet.
Anyhow, I've been trying my best to clear my plate the last year so I can do more blogging and work on other projects. Getting this site working on mobile was one of those steps. Except a total resigned sometime in the not to distant future.
Gencon approaches and I want to continue with my gencon blogs I started last year. This is year 21 for me!
If you find something not working on the website due to these changes, please let me know asap (webmaster at rpgobjects.com).
If you export a map during the month of December you were given a free map export today. Remember the free exports don't carry over so use it or lose it. :)