The Twisted Earth is a big place. The development of communities in the wasteland can be a daunting challenge for a GM
The Wasteland Settlement Generator is a series of tables and guidelines intended to aid Darwin’s World GMs in the development of small wasteland communities, whether on the fly or as part of the development of a key campaign location. The mechanics described below are intended for use with the ‘Twisted Earth’ setting for Darwin’s World. With a little work, it can be made to work for other post-apocalyptic settings and systems.
Includes access to an online version that generates a settlement with the click of a button.