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 Mekton: Rosetta Eclipse 
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Joined: Fri Dec 11, 2009 8:57 pm
Posts: 123
Post Re: Mekton: Rosetta Eclipse
My time conversion was messed up and I was on duty that day. fffffffffff

I'm on all day today if you want to get this sorted.


Sat Jan 29, 2011 11:08 pm
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Joined: Fri Dec 11, 2009 8:57 pm
Posts: 123
Post Re: Mekton: Rosetta Eclipse
Putting up the bishoplotus bat signal itt.


Mon Jan 31, 2011 9:04 am
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Joined: Thu Dec 10, 2009 7:36 pm
Posts: 289
Post Re: Mekton: Rosetta Eclipse
I am currently at work, on lunch break Miriya!

Anyway, good tern out on Saturday, real good, and I would like to give a big warm welcome to the prospective new players.
Again I would say, dont be afraid to ask questions and come up with good deas, I am usually ameanable to incorporating them, or even using them in the game and plot line.


Well, as you have your characters started, and are probably in the middle of tweaking them and all, the email address to send them ti is again.
bishoplotus@yahoo.com

Look forward to seeign them and helping you personalize them to make them your own!

(PS, this includes your mecha, suits etc)


Mon Jan 31, 2011 12:48 pm
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Joined: Fri Dec 11, 2009 2:41 pm
Posts: 375
Post Re: Mekton: Rosetta Eclipse
*Whispers*I don't think we gave them the forum link...


Mon Jan 31, 2011 4:18 pm
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Joined: Tue Dec 29, 2009 12:24 am
Posts: 67
Post Re: Mekton: Rosetta Eclipse
I know for a fact that Siam and Zeta! read some of the forum here and I know I gave Emmie the link though whether she used it or not, I don't know.


Mon Jan 31, 2011 7:33 pm
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Joined: Fri Dec 11, 2009 8:57 pm
Posts: 123
Post Re: Mekton: Rosetta Eclipse
So are we doing mondays and tuesdays as well or neg. Also please email me in response to the emails I sent you with my mecha sheet.


Mon Jan 31, 2011 9:16 pm
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Joined: Fri Dec 11, 2009 2:41 pm
Posts: 375
Post Re: Mekton: Rosetta Eclipse
If our newcomers do happen to check the forum, I think it may have been a design point that was overlooked. Bear in mind Pacifica is a water-world. It may not be as critical as we (the existing players) originally believed, but it may not hurt to have Underwater modifications for your gear, and there are thruster and similar options available that any of the existing players (probably) can lay out for you.


Tue Feb 01, 2011 6:35 am
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Joined: Thu Dec 10, 2009 7:36 pm
Posts: 289
Post Re: Mekton: Rosetta Eclipse
Indeed, underwater etc mods ARE a must!

also, if I dont hear from the new players by Thursday, I will contact them directly, so I will need contact details.

SAFF, thanks for playing the gracious host after I left.

Miriya, its Just Saturday mornings.

I am really looking forward to this one guys, also, the weekend before valentines day I will be working, (chocolates, valentines day, you do the maths!)

but this coming one is clear! and i want to hit the ground rolling, if people are up for it.


Tue Feb 01, 2011 9:58 pm
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Joined: Wed Dec 16, 2009 2:42 pm
Posts: 209
Post Re: Mekton: Rosetta Eclipse
Sounds good but I would remind that Siam is out of town until Feb 12th, so he wont be in any of his games until then


Wed Feb 02, 2011 1:25 am
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Joined: Wed Feb 02, 2011 5:27 am
Posts: 5
Post Re: Mekton: Rosetta Eclipse
Emmie here..got registered and such..finishing up my sheet. Will be ready for Sat morning.


Wed Feb 02, 2011 5:29 am
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