Savage Worlds: ZOMPOCALYPSE (recruiting- 2 slots)
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Grell
Joined: Sat Mar 12, 2011 7:20 pm Posts: 5
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 Re: Savage Worlds: ZOMPOCALYPSE
Ah I'm still here. Sorry for disappearing for a few days. But I'm still good for a Sunday game
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Fri Mar 18, 2011 2:07 pm |
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JWorden
Joined: Sun Sep 19, 2010 9:55 pm Posts: 105
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 Re: Savage Worlds: ZOMPOCALYPSE
Grell wrote: Ah I'm still here. Sorry for disappearing for a few days. But I'm still good for a Sunday game Okay sounds good. At what time does everyone think is a good starting time and ending time? And maybe we can spend a little bit of the beginning on character creation if needed.
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Fri Mar 18, 2011 2:22 pm |
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Grell
Joined: Sat Mar 12, 2011 7:20 pm Posts: 5
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 Re: Savage Worlds: ZOMPOCALYPSE
Well for me I'm generally free most of the day but doing it at night is best. I'm pretty flexible on Sunday. I highly recommend starting at least an hour early the first session though to get everything worked out
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Fri Mar 18, 2011 2:31 pm |
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JWorden
Joined: Sun Sep 19, 2010 9:55 pm Posts: 105
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 Re: Savage Worlds: ZOMPOCALYPSE
Grell wrote: Well for me I'm generally free most of the day but doing it at night is best. I'm pretty flexible on Sunday. I highly recommend starting at least an hour early the first session though to get everything worked out Sounds good. I'll probably be on at around 6:45 while I'm setting things up, so just arrive whenever you feel like it.
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Fri Mar 18, 2011 2:57 pm |
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deaconabyss
Joined: Wed Feb 16, 2011 12:04 am Posts: 3
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 Re: Savage Worlds: ZOMPOCALYPSE
Sunday after say 5-6 pm EST would work well and send me the Zombie book at deaconabyss@gmail.com
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Fri Mar 18, 2011 7:37 pm |
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JWorden
Joined: Sun Sep 19, 2010 9:55 pm Posts: 105
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 Re: Savage Worlds: ZOMPOCALYPSE
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Fri Mar 18, 2011 8:01 pm |
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Daedalus
Joined: Sun Sep 05, 2010 5:30 am Posts: 290
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 Re: Savage Worlds: ZOMPOCALYPSE
JWorden wrote: I was just refreshing the list of players. You're both in. Oh ok. If you want to use my vent server to run your game (your choice) you are welcome to it
_________________ Daedalus
Openrpg.com Moderator
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Sat Mar 19, 2011 12:53 am |
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mwack
Joined: Thu Apr 08, 2010 10:16 pm Posts: 14
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 Re: Savage Worlds: ZOMPOCALYPSE
Arg, gonna have to be a firm no, sorry... Sundays won't work for me for the forseeable future, work is being really annoying. I was really hankering for a good SW zombie game, too...
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Sat Mar 19, 2011 5:47 pm |
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JWorden
Joined: Sun Sep 19, 2010 9:55 pm Posts: 105
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 Re: Savage Worlds: ZOMPOCALYPSE
mwack wrote: Arg, gonna have to be a firm no, sorry... Sundays won't work for me for the forseeable future, work is being really annoying. I was really hankering for a good SW zombie game, too... Hey, that sucks. I wish I could run it another night, but I'm already in a bunch of others games and weekends aren't usually good. That's unfortunate you can't play.
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Sat Mar 19, 2011 7:25 pm |
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Daedalus
Joined: Sun Sep 05, 2010 5:30 am Posts: 290
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 Re: Savage Worlds: ZOMPOCALYPSE
So are we good to go for tomorrow night?
_________________ Daedalus
Openrpg.com Moderator
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Sat Mar 19, 2011 11:35 pm |
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