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 Middle-Earth (MERP) RPG (1-3 Openings) 
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Joined: Sat Nov 27, 2010 7:20 pm
Posts: 33
Post Re: Middle-Earth (MERP) RPG (no openings)
No prob. How did your job interview go?


Thu Dec 09, 2010 11:35 am
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Joined: Tue Feb 16, 2010 1:59 am
Posts: 551
Post Re: Middle-Earth (MERP) RPG (no openings)
That is cool. I am recovering from being ill. I think it might have been the flu.


Thu Dec 09, 2010 6:26 pm
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Joined: Tue Feb 16, 2010 1:59 am
Posts: 551
Post Re: Middle-Earth (MERP) RPG (no openings)
I thought some of you might find this article about the Hobbit film interesting: http://blog.movies.yahoo.com/blog/256-the-hobbit-is-making-room-for-some-lord-of-the-rings-characters


Fri Dec 10, 2010 12:49 am
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Joined: Sat Nov 27, 2010 7:20 pm
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Post Re: Middle-Earth (MERP) RPG (no openings)
Got some bad news.

My wife just got a job in a special needs school as their speech therapist. Her work starts at 9AM and I'm going to be on daddy duty with my 6 months old baby until she comes back at around 11h30.
Seeing that I'm living 7hours ahead of EST, it is going to be pretty impossible with only about 4 hours of sleep. Unless we could reschedule, I won't be able to make it.

Lando, I know that you were very upfront about your available time, so if you cannot make it, I fully understand, and wish everyone a great experience in Tolkien's world. I wish I could make it, but alas, real world trumps again! keep my email just In case your schedule changes in the future, cause i really want to be part of this group. It's practically impossible to find a RM/MERP/HARP group our days.

Bummer: It only took me about 5 hours to reread the MERP rules and make a PC. But it was fun in a way too.


Sun Dec 12, 2010 8:56 pm
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Joined: Tue Feb 16, 2010 1:59 am
Posts: 551
Post Re: Middle-Earth (MERP) RPG (no openings)
You are talking in regard to next week? Because that is when we are supposed to start.


Sun Dec 12, 2010 10:05 pm
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Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: Middle-Earth (MERP) RPG (no openings)
daddystabz wrote:
You are talking in regard to next week? Because that is when we are supposed to start.


He's in Israel so it looks like he won't be playing. So I now I have an opening it appears.


Sun Dec 12, 2010 10:38 pm
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Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: Middle-Earth (MERP) RPG (no openings)
wysiwyg wrote:
Lando, I know that you were very upfront about your available time, so if you cannot make it, I fully understand, and wish everyone a great experience in Tolkien's world. I wish I could make it, but alas, real world trumps again! keep my email just In case your schedule changes in the future, cause i really want to be part of this group. It's practically impossible to find a RM/MERP/HARP group our days.

Bummer: It only took me about 5 hours to reread the MERP rules and make a PC. But it was fun in a way too.


Sorry to hear it, but I wish her well job wise. Still waiting to see if I get a 2nd interview from the one last week or not. Yea, due to my own job hunt and graduate studies, I'm only free evenings on the weekends, got games already for most of the week, although, that might change with my new class schedule next semester.


Sun Dec 12, 2010 10:41 pm
Profile YIM

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: MERP RPG (1 opening)
Been busy with a lot of things holiday/personal/school wise. Going to begin reviewing pcs this week. Got one opening for a warrior type.

The War of the Ring has ended with its destruction in the fires of Mount Doom and the fall of Sauron and his Nine, however, Middle-Earth is far from free of evil. Orcs, Trolls, Dragons, Men and other evils still lurk and dwell in dark places and will give King Elessar much trouble for years to come.

Will you stand against the darkness and help thwart these evils? The 4th Age of Middle-Earth calls heroes like you forth!

Game will start in and around the area of Bree and the Barrowdowns. However, pcs need not be from Bree.

Game Time/Day: Saturday evenings 9 pm-1 am EST.
Start Date: Sat Dec 18th
Timeline: Fourth Age 1
Game: MERP 2e rules with possible Rolemaster expansion later on.
House Rules: 100 gp to start (ignore 2 gp starting funds), you may pick your background options or roll them randomly. However, if you wish to combine them all into one mighty magic item/heirloom or the like, you must seek approval from me first. You can buy minor magic items with your gold or herbs or the like. See pgs 258-260 MERP 2e.

Also no Orcs/Trolls/Corsairs/Easterlings/Haradrim/Variags/Black Numenoreans as pc races. Noldor are also going to be rare. Sindar or Silvan elves ok, most other men and dwarves, hobbits are alright. Also you may reroll your attributes if they're all lower then 65 one additional time, keeping the results. Remember that you can replace your lowest stat with a 90 for your prime attribute. Also remember any stat below 20 can be rerolled at any time.

Sheets should be in .doc/.rtf/.txt/,pdf or pc node files preferred, but the .xls file that trollblood offered will work too. Send me your completed sheets to my email at landothearchmagi at comcast.net.

PARTY
trollblood2008-Dwarven Animist
daddystabz-Dunedain Ranger
Amaraxis-Hobbit Burgular
debo11-Nodor Elven Mage
Storycrafter - Human Female Bard
snowquilter-Woodman Scout
Opening


Sun Dec 12, 2010 10:48 pm
Profile YIM

Joined: Sat Nov 27, 2010 7:20 pm
Posts: 33
Post Re: Middle-Earth (MERP) RPG (1 opening)
I understand. Good luck with your job hunting too - it's a difficult climate.
Enjoy the game ya'all.


Mon Dec 13, 2010 4:52 am
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Joined: Thu Dec 02, 2010 5:37 pm
Posts: 4
Post Re: Middle-Earth (MERP) RPG (1 opening)
Will we be playing on Saturday or are we waiting for one more person?


Wed Dec 15, 2010 8:55 pm
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