View unanswered posts | View active topics It is currently Thu Jun 26, 2025 4:30 pm



Post new topic Reply to topic  [ 592 posts ]  Go to page Previous  1 ... 7, 8, 9, 10, 11, 12, 13 ... 60  Next
 RIFTS: Merctown 
Author Message

Joined: Wed Apr 28, 2010 5:28 am
Posts: 24
Post Re: RIFTS: Merctown
Ok, the character is in the mail. Hopefully, it's clear what I did. I included the OpenRPG logfile of my dice rolls, my character pic and the actual sheet. The only thing I didn't put on is maximum credits.

Lemme know if everything is OK or if I did it wrong.


Sat Jul 03, 2010 2:17 am
Profile

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
shoji wrote:
Ok, the character is in the mail. Hopefully, it's clear what I did. I included the OpenRPG logfile of my dice rolls, my character pic and the actual sheet. The only thing I didn't put on is maximum credits.

Lemme know if everything is OK or if I did it wrong.


I'll be looking at your pc probably Monday and will send you some email/feedback.


Sat Jul 03, 2010 4:59 pm
Profile YIM

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
I've not had a chance to review the healer/mystic yet, but I intend too tomorrow, it should be doable either way.

Remember to email me your updated sheets. I've only gotten a couple.

Day: Friday July 9th, 2010
Session #16
Game Time: 9:00 pm to 12:30 am
Room: RIFTS: Merctown
Server: Mayhem Gaming Server
Backup: Blackstar Games

Party
Jason - Dog Boy named Tibbs
Falcon - Jesseup Demigod Glitterboy Pilot
Fathom - Changeling Mind Melter
Izzyiz-Psi-Operator named Jett
Starmage-Juste Ahrimane True Atlantean Shifter
G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker
Yata/Shoji - Mystic Healer? (reviewing pc)

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 3rd
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown.
Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.

Game Forums
http://s9.zetaboards.com/Mayhem_Gaming/forum/3005477/


Wed Jul 07, 2010 10:10 pm
Profile YIM

Joined: Tue Jul 06, 2010 1:50 am
Posts: 2
Post Re: RIFTS: Merctown
Is this game accepting new players at all? Just curious.


Thu Jul 08, 2010 12:27 pm
Profile

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
the_robot wrote:
Is this game accepting new players at all? Just curious.


Not currently.


Thu Jul 08, 2010 3:50 pm
Profile YIM

Joined: Thu Feb 18, 2010 4:49 am
Posts: 65
Post Re: RIFTS: Merctown
Guess its my turn to post what I took from the loot from the caves.
2 c-27 light plasma cannons no clips (wanna see if i can mount them on the ATV)
1 c-18 laser pistol 2clips
2 L20 pulse rifles 2clips (1 to use 1 as spare)
50ft heavy duty nylon rope
Rest we can sell


See Y'all tonight


Fri Jul 09, 2010 7:27 pm
Profile

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
Due to circumstances beyond my control I have to cancel/postpone the game tonight.

I will hopefully continue next week at the regular scheduled time.

Day: Friday July 18th, 2010
Session #16
Game Time: 9:00 pm to 12:30 am
Room: RIFTS: Merctown
Server: Mayhem Gaming Server
Backup: Blackstar Games

Party
Jason - Dog Boy named Tibbs
Falcon - Jesseup Demigod Glitterboy Pilot
Fathom - Changeling Mind Melter
Izzyiz-Psi-Operator named Jett
Starmage-Juste Ahrimane True Atlantean Shifter
G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker
Yata/Shoji - Mystic Healer? (reviewing pc)

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 3rd
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown.
Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.

Game Forums
http://s9.zetaboards.com/Mayhem_Gaming/forum/3005477/


Fri Jul 09, 2010 9:28 pm
Profile YIM

Joined: Wed Apr 28, 2010 5:28 am
Posts: 24
Post Re: RIFTS: Merctown
Well, fudge. I guess I shouldn't complain, since I forgot a couple of things on my character sheet. Forgot to add the one 'other skill' I get at level 3, and might be changing spells a little when I get my copy of Federation of Magic.

The Spell in question is "Light Healing" on P 132 in Federation of Magic. I don't know its level though, but based on the PPE cost it is pretty low. Mystics get spells in such a wacky way - I can't learn it normally. if the spell is level 4 or less, then I can swap it for one of the spells currently on the sheet. If it isn't, then it's inferior to the regular Healing: Lesser at 5th level (which as a Mystic I can't take until 5th level). I should have my copy of the book by next session, and will send you the character sheet with corrections if needed.

If I added WP Archery & Targeting as the "other" skill, would you let me add a bow/crossbow and a mix of TW, high-tech and mundane arrows to the character sheet?


Sat Jul 10, 2010 1:19 am
Profile

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
shoji wrote:
I should have my copy of the book by next session, and will send you the character sheet with corrections if needed.

If I added WP Archery & Targeting as the "other" skill, would you let me add a bow/crossbow and a mix of TW, high-tech and mundane arrows to the character sheet?


I have Federation of Magic (original edition) and Book of Magic among my collection. Light Healing is a lvl 3 spell and its very minor healing (cures minor infections, food poison/upset stomach, slight headache, minor cuts.. 1d6 sdc or 1d4 hp (not both)). 6 PPE cost, Touch range.

If you take WP Archery you can have a modern bow and some high tech arrows, but TW arrows will need to be bought with starting funds or acquired in game. Please reference the high tech arrows in GM Guide or the like. Run any TW arrows in email by me and I'll give you a price.


Sat Jul 10, 2010 3:48 pm
Profile YIM

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
Is everyone ready to play tomorrow night?

Day: Friday July 16th, 2010
Session #16
Game Time: 9:00 pm to 12:30 am
Room: RIFTS: Merctown
Server: Mayhem Gaming Server
Backup: Blackstar Games

Party
Jason - Dog Boy named Tibbs
Falcon - Jesseup Demigod Glitterboy Pilot
Fathom - Changeling Mind Melter
Izzyiz-Psi-Operator named Jett
Starmage-Juste Ahrimane True Atlantean Shifter
G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker
Yata/Shoji - Mystic Healer? (reviewing pc)

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 3rd
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown.
Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.

Game Forums
http://s9.zetaboards.com/Mayhem_Gaming/forum/3005477/


Thu Jul 15, 2010 7:32 pm
Profile YIM
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 592 posts ]  Go to page Previous  1 ... 7, 8, 9, 10, 11, 12, 13 ... 60  Next


Who is online

Users browsing this forum: No registered users and 23 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by Vjacheslav Trushkin for Free Forums/DivisionCore.