View unanswered posts | View active topics It is currently Sun Jun 08, 2025 4:36 am



Post new topic Reply to topic  [ 42 posts ]  Go to page 1, 2, 3, 4, 5  Next
 Mutants and Masterminds: A Time for Heros 
Author Message

Joined: Tue Jan 12, 2010 4:42 pm
Posts: 39
Post Mutants and Masterminds: A Time for Heros
Looking to start a Mutants and Masterminds game. As a GameMaster I like to work my stories around the characters to create a cohesive plot. So the sooner I get character concepts the sooner I can start working out a great adventure.

Game time will be after 9:00 PM EST. I'm open on the day just not the start time.

If interested post a character concept.


Wed Apr 07, 2010 3:09 am
Profile

Joined: Fri Jan 29, 2010 5:33 am
Posts: 2
Post Re: Mutants and Masterminds: A Time for Heros
Any more information to offer? Some sort of IM client we can contact you with? Thanks!


Thu Apr 08, 2010 2:56 am
Profile

Joined: Thu Apr 08, 2010 4:32 am
Posts: 26
Post Re: Mutants and Masterminds: A Time for Heros
Do you plan to use voip software such as skype,ventrilo etc.

Ive found vocal games do alot for role playing. They make it more social and personal, (game is alot funner when you can Hear the other players enthusiasm instead of lifeless text) and speed up the pace alot (It's hard to maintain the intensity and excitement when your waiting minutes instead of seconds for the dramatic reply)

sadly, not everyone willing to fork over $5 to buy a microphone. :-(


Thu Apr 08, 2010 4:35 am
Profile

Joined: Thu Feb 18, 2010 4:49 am
Posts: 65
Post Re: Mutants and Masterminds: A Time for Heros
Yes a little more info would help but I am interested if its on thursday nights


Thu Apr 08, 2010 5:41 am
Profile

Joined: Thu Feb 25, 2010 12:06 am
Posts: 17
Post Re: Mutants and Masterminds: A Time for Heros
I am interested as well and wouldn't mind getting together with a group of interested people to has out ideas since the campaign is revolved around the team make up.

I'd second the use of Skype or other VoIP it does help alot in keeping the pace moving and active


Thu Apr 08, 2010 5:34 pm
Profile

Joined: Thu Apr 08, 2010 10:16 pm
Posts: 14
Post Re: Mutants and Masterminds: A Time for Heros
I'm also interested, pending more details on setting/PL/etc.


Thu Apr 08, 2010 10:16 pm
Profile

Joined: Tue Jan 12, 2010 4:42 pm
Posts: 39
Post Re: Mutants and Masterminds: A Time for Heros
I'm up for using Skype. As far as setting I assumed it would be a modern day urban area. Character concepts will help me flesh out a plausible story.


Fri Apr 09, 2010 1:22 am
Profile

Joined: Thu Apr 08, 2010 4:32 am
Posts: 26
Post Re: Mutants and Masterminds: A Time for Heros
Whats your skype name? We need a point on contact that isnt this forum. (preferably one where we may chat live. Forums are agonizingly slow for things that require any back-n-forth) Do you have yim, aim, email. etc.


Fri Apr 09, 2010 1:37 am
Profile

Joined: Tue Jan 12, 2010 4:42 pm
Posts: 39
Post Re: Mutants and Masterminds: A Time for Heros
Email: menteersa@gmail.com
YIM: reformedsteve


Fri Apr 09, 2010 1:43 am
Profile

Joined: Thu Apr 08, 2010 4:32 am
Posts: 26
Post Re: Mutants and Masterminds: A Time for Heros
Allright, Ill catch you on aim or skype when you hop on. I'd prefer to talk live. (Im pretty much on all the time.


Fri Apr 09, 2010 2:11 am
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 42 posts ]  Go to page 1, 2, 3, 4, 5  Next


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by Vjacheslav Trushkin for Free Forums/DivisionCore.