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 RIFTS: Merctown 
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Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
Barring any unforeseen events will be playing on Fri May 4th.

FYI, I got company coming into town on the 9th, so no game on Friday May 11th, but from then on we should have a regular game unless something happens with life/school.

Day: Friday
Session #7
Game Time: 9:00 pm to 12:00 am
Room: RIFTS: Merctown
Server: Adult Roleplaying Server
Backup: OpenDev II

Party
List forthcoming, still reviewing pcs, been busy with graduate school and personal matters.


RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them). Most any Rifts: Earth related supplement permitted. Run all mdc races by me for approval and any odd gear/armor/weapon requests that aren't found in Merctown.

Character Level: 4th
Stats: roll 4d6 for humans, takes highest 3, reroll 1's, D-bees per specific D-bee's, you maybe mdc races with approval (run it by me first).
Alignments: Any, but you must be party oriented and not a lone wolf.
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, plus 200,000 credits.
Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Sun Apr 29, 2012 7:20 pm
Profile YIM

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
Well unfortunately my spouse is back in the hospital with a bad infection in her bad left leg, so there will be no game on Fri May 4th.

FYI, I got company coming into town on the 9th, so no game on Friday May 11th, but from then on we should have a regular game unless something happens with life/school.

If you wish to send prayers or healing energy, feel free to do so.

Day: Friday
Session #7
Game Time: 9:00 pm to 12:00 am
Room: RIFTS: Merctown
Server: Adult Roleplaying Server
Backup: OpenDev II

Party
List forthcoming, still reviewing pcs, been busy with graduate school and personal matters.


RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them). Most any Rifts: Earth related supplement permitted. Run all mdc races by me for approval and any odd gear/armor/weapon requests that aren't found in Merctown.

Character Level: 4th
Stats: roll 4d6 for humans, takes highest 3, reroll 1's, D-bees per specific D-bee's, you maybe mdc races with approval (run it by me first).
Alignments: Any, but you must be party oriented and not a lone wolf.
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, plus 200,000 credits.
Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Thu May 03, 2012 2:13 am
Profile YIM

Joined: Tue Dec 15, 2009 8:26 pm
Posts: 74
Post Re: RIFTS: Merctown
Best hopes for everthing to get better for the both of you.


Fri May 04, 2012 4:14 pm
Profile

Joined: Fri Dec 11, 2009 8:57 pm
Posts: 123
Post Re: RIFTS: Merctown
Hey i recently developed a interest in rifts and wanted to check it out do you still have openings?


Mon May 07, 2012 11:23 pm
Profile

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
You're welcome to come lurk, but my game is full currently and has no openings. I'm sure a lot of my crew would be happy to talk Rifts with you though.

Reminder there is no game this week due to having company in town. Assuming things don't get much worse, we should have a session on the 18th.

Day: Friday
Session #7
Game Time: 9:00 pm to 12:00 am
Room: RIFTS: Merctown
Server: Adult Roleplaying Server
Backup: OpenDev II

Party
List forthcoming, still reviewing pcs, been busy with graduate school and personal matters.


RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them). Most any Rifts: Earth related supplement permitted. Run all mdc races by me for approval and any odd gear/armor/weapon requests that aren't found in Merctown.

Character Level: 4th
Stats: roll 4d6 for humans, takes highest 3, reroll 1's, D-bees per specific D-bee's, you maybe mdc races with approval (run it by me first).
Alignments: Any, but you must be party oriented and not a lone wolf.
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, plus 200,000 credits.
Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Tue May 08, 2012 1:17 am
Profile YIM

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
My spouse got re-admitted to the hospital this past weekend and hopefully will be coming home today sometime, but if not, I might be postponing this game again. So stay tuned.

Day: Friday
Session #7
Game Time: 9:00 pm to 12:00 am
Room: RIFTS: Merctown
Server: Adult Roleplaying Server
Backup: OpenDev II

Party
List forthcoming, still reviewing pcs, been busy with graduate school and personal matters.


RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them). Most any Rifts: Earth related supplement permitted. Run all mdc races by me for approval and any odd gear/armor/weapon requests that aren't found in Merctown.

Character Level: 4th
Stats: roll 4d6 for humans, takes highest 3, reroll 1's, D-bees per specific D-bee's, you maybe mdc races with approval (run it by me first).
Alignments: Any, but you must be party oriented and not a lone wolf.
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, plus 200,000 credits.
Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Thu May 17, 2012 2:02 pm
Profile YIM

Joined: Sat Jan 28, 2012 8:48 pm
Posts: 25
Post Re: RIFTS: Merctown
Been a bit sick myself the last 3 days, I will probably be going to bed early rather than playing. Did that the last 2 nights too.


Fri May 18, 2012 6:21 pm
Profile YIM

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
Hope you feel better Alan. The game is again postponed due to other priorities taking precedence. I have to deal with the lawyers concerning the foreclosure that I'm in the process of stopping upon my house for the time being. Also taking care of my spouse who is out of the hospital, but still healing. Thanks for your understanding. I hope to finally continue this on Friday the 25th. Also pray for me, got a job interview on Tues the 22nd. :)

Day: Friday
Session #7
Game Time: 9:00 pm to 12:00 am
Room: RIFTS: Merctown
Server: Adult Roleplaying Server
Backup: OpenDev II

Party
List forthcoming, still reviewing pcs, been busy with graduate school and personal matters.


RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them). Most any Rifts: Earth related supplement permitted. Run all mdc races by me for approval and any odd gear/armor/weapon requests that aren't found in Merctown.

Character Level: 4th
Stats: roll 4d6 for humans, takes highest 3, reroll 1's, D-bees per specific D-bee's, you maybe mdc races with approval (run it by me first).
Alignments: Any, but you must be party oriented and not a lone wolf.
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, plus 200,000 credits.
Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Fri May 18, 2012 9:04 pm
Profile YIM

Joined: Sat Jan 28, 2012 8:48 pm
Posts: 25
Post Re: RIFTS: Merctown
Best of luck in all things...the lawyers, the hospital, and the job especially.


Fri May 18, 2012 9:09 pm
Profile YIM

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
I'll be online tonight to discuss whether we wish to try to continue this game or perhaps just go another route. If interested in either meet me online tonight.

Day: Friday
Session #7
Game Time: 9:00 pm to 12:00 am
Room: RIFTS: Merctown
Server: Adult Roleplay
Backup: Unshaped

Party
List forthcoming, still reviewing pcs, been busy with graduate school and personal matters.


RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them). Most any Rifts: Earth related supplement permitted. Run all mdc races by me for approval and any odd gear/armor/weapon requests that aren't found in Merctown.

Character Level: 4th
Stats: roll 4d6 for humans, takes highest 3, reroll 1's, D-bees per specific D-bee's, you maybe mdc races with approval (run it by me first).
Alignments: Any, but you must be party oriented and not a lone wolf.
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, plus 200,000 credits.
Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Fri May 25, 2012 10:18 pm
Profile YIM
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