Author |
Message |
Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
|
![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: RIFTS: Merctown
Assuming enough folks can show up, we'll play for a bit tonight. Game will start sometime between 9-9:30 pm EST.
Day: Friday Session #5 Game Time: 9:00 pm to 12:00 am Room: RIFTS: Merctown Server: Our official server is Mayhem Gaming(T) until everyone has Traipise working. Backup: Blackstar Games
Party List forthcoming, still reviewing pcs, been busy with graduate school and personal matters.
RULES Core: Rifts: Ultimate Edition Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them). Most any Rifts: Earth related supplement permitted. Run all mdc races by me for approval and any odd gear/armor/weapon requests that aren't found in Merctown.
Character Level: 4th Stats: roll 4d6 for humans, takes highest 3, reroll 1's, D-bees per specific D-bee's, you maybe mdc races with approval (run it by me first). Alignments: Any, but you must be party oriented and not a lone wolf. Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me. Starting Funds: Maximum starting funds, plus 200,000 credits. Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes. Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.
|
Fri Mar 30, 2012 6:39 pm |
|
![](./styles/acidtech/theme/images/spacer.gif) |
Starmage21
Joined: Tue Dec 22, 2009 8:18 pm Posts: 134 Location: Vidor, Texas
|
![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: RIFTS: Merctown
I need to go ahead and withdraw from this game. Sorry Lando, but my new classes are coming up and one of em is on Friday nights from 6-10PM.
_________________
![Image](http://sigcdn.siglaunch.com/sigs/wow/4/2/3/4/9/4842349PPeiJ.png)
![Image](http://sigcdn.siglaunch.com/sigs/wow/4/2/3/6/6/4842366XLaOi.png)
|
Fri Mar 30, 2012 7:49 pm |
|
![](./styles/acidtech/theme/images/spacer.gif) |
Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
|
![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: RIFTS: Merctown
Starmage21 wrote: I need to go ahead and withdraw from this game. Sorry Lando, but my new classes are coming up and one of em is on Friday nights from 6-10PM. No worries, I do understand. I got classes Tues/Thurs from 6-9 pm myself currently. ![Smile :)](./images/smilies/icon_e_smile.gif) Hope it goes well for you. Hoping to graduate in 3-4 more semesters myself at most.
|
Fri Mar 30, 2012 11:28 pm |
|
![](./styles/acidtech/theme/images/spacer.gif) |
Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
|
![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: RIFTS: Merctown
Tonight we'll discuss if this campaign will end or not and whether we swap to my other campaign/game idea I mentioned previously. Come and put your vote in and let's get things moving again. Notice the server change. Room is up as of 8:30 pm EST.
Day: Friday Session #5 Game Time: 9:00 pm to 12:00 am Room: RIFTS: Merctown Server: Adult Roleplaying Server Backup: OpenDev II
Party List forthcoming, still reviewing pcs, been busy with graduate school and personal matters.
RULES Core: Rifts: Ultimate Edition Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them). Most any Rifts: Earth related supplement permitted. Run all mdc races by me for approval and any odd gear/armor/weapon requests that aren't found in Merctown.
Character Level: 4th Stats: roll 4d6 for humans, takes highest 3, reroll 1's, D-bees per specific D-bee's, you maybe mdc races with approval (run it by me first). Alignments: Any, but you must be party oriented and not a lone wolf. Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me. Starting Funds: Maximum starting funds, plus 200,000 credits. Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes. Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.
|
Sat Mar 31, 2012 12:19 am |
|
![](./styles/acidtech/theme/images/spacer.gif) |
Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
|
![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: RIFTS: Merctown
Well I was hoping to continue this tonight, but it appears I might have to deal with family stuff again, so am postponing the game just in case. May you have a happy and safe Easter weekend. We'll try again next weekend.
Day: Friday Session #6 Game Time: 9:00 pm to 12:00 am Room: RIFTS: Merctown Server: Adult Roleplaying Server Backup: OpenDev II
Party List forthcoming, still reviewing pcs, been busy with graduate school and personal matters.
RULES Core: Rifts: Ultimate Edition Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them). Most any Rifts: Earth related supplement permitted. Run all mdc races by me for approval and any odd gear/armor/weapon requests that aren't found in Merctown.
Character Level: 4th Stats: roll 4d6 for humans, takes highest 3, reroll 1's, D-bees per specific D-bee's, you maybe mdc races with approval (run it by me first). Alignments: Any, but you must be party oriented and not a lone wolf. Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me. Starting Funds: Maximum starting funds, plus 200,000 credits. Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes. Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.
|
Fri Apr 06, 2012 10:13 pm |
|
![](./styles/acidtech/theme/images/spacer.gif) |
AlanGunhouse
Joined: Sat Jan 28, 2012 8:48 pm Posts: 25
|
![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: RIFTS: Merctown
Thank you for informing us, I hope your problems get fixed soon.
|
Fri Apr 06, 2012 10:18 pm |
|
![](./styles/acidtech/theme/images/spacer.gif) |
Falcon79
Joined: Thu Dec 17, 2009 2:07 am Posts: 159
|
![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: RIFTS: Merctown
he we playing tomarrow?
|
Fri Apr 13, 2012 12:44 am |
|
![](./styles/acidtech/theme/images/spacer.gif) |
Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
|
![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: RIFTS: Merctown
Assuming my head cold doesn't get worse suddenly we should hopefully be playing tomorrow night.
Day: Friday Session #6 Game Time: 9:00 pm to 12:00 am Room: RIFTS: Merctown Server: Adult Roleplaying Server Backup: OpenDev II
Party List forthcoming, still reviewing pcs, been busy with graduate school and personal matters.
RULES Core: Rifts: Ultimate Edition Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them). Most any Rifts: Earth related supplement permitted. Run all mdc races by me for approval and any odd gear/armor/weapon requests that aren't found in Merctown.
Character Level: 4th Stats: roll 4d6 for humans, takes highest 3, reroll 1's, D-bees per specific D-bee's, you maybe mdc races with approval (run it by me first). Alignments: Any, but you must be party oriented and not a lone wolf. Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me. Starting Funds: Maximum starting funds, plus 200,000 credits. Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes. Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.
|
Fri Apr 13, 2012 2:47 am |
|
![](./styles/acidtech/theme/images/spacer.gif) |
Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
|
![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: RIFTS: Merctown
Well. seems like Comcast has had some technical problems today, my internet has gone out 3 to 4 times today, so the game tonight might end up not happening or being rather short. I'll try to put the room up if my internet works by 9 pm EST.. if I disappear you know why. If I don't reappear within an hour of disappearing, then just have a lovely Friday night and we'll try another time. ![Smile :)](./images/smilies/icon_e_smile.gif)
|
Sat Apr 14, 2012 12:13 am |
|
![](./styles/acidtech/theme/images/spacer.gif) |
AlanGunhouse
Joined: Sat Jan 28, 2012 8:48 pm Posts: 25
|
![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: RIFTS: Merctown
Been looking since 9:02 (I was a bit late) but have not found the room. Presumably there is trouble.
|
Sat Apr 14, 2012 1:14 am |
|
![](./styles/acidtech/theme/images/spacer.gif) |
|
Who is online |
Users browsing this forum: No registered users and 353 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|