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Athos
Joined: Sun Dec 13, 2009 7:19 pm Posts: 228
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 Re: RIFTS: Merctown
I will be there Looking forward to some gaming 
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Fri Oct 14, 2011 9:55 pm |
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Shifty
Joined: Tue Feb 16, 2010 12:29 am Posts: 42
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 Re: RIFTS: Merctown
I should be there. Woke up with a bulging sore ankle this morning. Result of a fall off rotten log and down a rocky hill side...they always have to be rocky...stayed home icing it.
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Fri Oct 14, 2011 10:56 pm |
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Falcon79
Joined: Thu Dec 17, 2009 2:07 am Posts: 159
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 Re: RIFTS: Merctown
i can make it.. gt too... but you know he'll be 20 minuts late lol
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Fri Oct 14, 2011 11:09 pm |
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Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
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 Re: RIFTS: Merctown
Not sure what is up with Mayhem, but I'm on Blackstar Games now.
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Sat Oct 15, 2011 1:17 am |
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Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
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 Re: RIFTS: Merctown (2-3 openings)
Can everyone make it tonight?
Now the party has been returned to Rifts: Earth, but things are still in turmoil with and the party has made friends with some folks on the western coast.. somewhere in what used to be California.
Day: Friday Oct 21st, 2011 Session #56 Game Time: 9:00 pm to 12:30 am Room: RIFTS: Merctown Server: Mayhem Gaming Server Backup: Blackstar Games
Party Jason - Dog Boy named Tibbs Fathom - Changeling Mind Melter Starmage-Juste Ahrimane True Atlantean Shifter G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker Athos-Dimitri (Human Cyberknight) Falcon-Human/Mutant Glitterboy -True Atlantean Tattoo Archer
RULES Core: Rifts: Ultimate Edition Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).
Character Level: 4th Stats: roll 4d6 for humans, takes highest 3, reroll 1's D-bees per specific D-bee's, No evil alignments (no demons/monsters). Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me. Starting Funds: Maximum starting funds, including black market goods x2 Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes. Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.
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Fri Oct 21, 2011 2:33 pm |
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Athos
Joined: Sun Dec 13, 2009 7:19 pm Posts: 228
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 Re: RIFTS: Merctown
I will be there, let's get that master slaver...
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Fri Oct 21, 2011 3:54 pm |
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Falcon79
Joined: Thu Dec 17, 2009 2:07 am Posts: 159
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 Re: RIFTS: Merctown
Aye!
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Fri Oct 21, 2011 6:50 pm |
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Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
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 Re: RIFTS: Merctown
We'll be starting between 9:30-10 pm as I'm watching Transformers Dark of the Moon.
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Fri Oct 21, 2011 11:12 pm |
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Starmage21
Joined: Tue Dec 22, 2009 8:18 pm Posts: 134 Location: Vidor, Texas
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 Re: RIFTS: Merctown
Lando,
You should probably move me to the iinactive list. It turns out that my Friday class is going to be very robust and actually require my attention. Sorry to let you know last minute, but I had no way of knowing the class would be this intense until I attended the first meeting Wednesday night. *edit* the class will be for the next 8 weeks, so ill only have to be inactive that long.
_________________


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Fri Oct 28, 2011 2:36 am |
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Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
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 Re: RIFTS: Merctown (2-3 openings)
Thanks for the heads up Starmage, good luck with your class. My classes are eating up my life too.
Due to my busy week, I've not had time to prepare tonight's encounter as planned, so I'm postponing it and going to work on school and enjoy some time with family and friends.
We'll pick this up again on Nov 4th.
Now the party has been returned to Rifts: Earth, but things are still in turmoil with and the party has made friends with some folks on the western coast.. somewhere in what used to be California. They've befriended a village overseen by a LLW named Gerald who evidently fought at Tolkeen and elsewhere. He has hired the party to deal with several Splurgorth Slavers that raid his village and the neighboring 2 villages.
Day: Friday Nov 4th, 2011 Session #57 Game Time: 9:00 pm to 12:30 am Room: RIFTS: Merctown Server: Mayhem Gaming Server Backup: Blackstar Games
Party Jason - Dog Boy named Tibbs Fathom - Changeling Mind Melter Starmage-Juste Ahrimane True Atlantean Shifter G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker Athos-Dimitri (Human Cyberknight) Falcon-Human/Mutant Glitterboy -True Atlantean Tattoo Archer
RULES Core: Rifts: Ultimate Edition Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).
Character Level: 4th Stats: roll 4d6 for humans, takes highest 3, reroll 1's D-bees per specific D-bee's, No evil alignments (no demons/monsters). Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me. Starting Funds: Maximum starting funds, including black market goods x2 Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes. Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.
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Fri Oct 28, 2011 1:25 pm |
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