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Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
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 Re: RIFTS: Merctown (2-3 openings)
Can everyone make it this week?
Now the party has been returned to Rifts: Earth, but things are still in turmoil with and the party has made friends with some folks on the western coast.. somewhere in what used to be California.
Day: Friday Sept 30th, 2011 Session #54 Game Time: 9:00 pm to 12:30 am Room: RIFTS: Merctown Server: Mayhem Gaming Server Backup: Blackstar Games
Party Jason - Dog Boy named Tibbs Fathom - Changeling Mind Melter Starmage-Juste Ahrimane True Atlantean Shifter G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker Athos-Dimitri (Human Cyberknight) Falcon-Human/Mutant Glitterboy -True Atlantean Tattoo Archer
RULES Core: Rifts: Ultimate Edition Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).
Character Level: 4th Stats: roll 4d6 for humans, takes highest 3, reroll 1's D-bees per specific D-bee's, No evil alignments (no demons/monsters). Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me. Starting Funds: Maximum starting funds, including black market goods x2 Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes. Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.
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Wed Sep 28, 2011 3:39 pm |
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Athos
Joined: Sun Dec 13, 2009 7:19 pm Posts: 228
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 Re: RIFTS: Merctown
I should be there. Looking forward to it actually 
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Wed Sep 28, 2011 11:42 pm |
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Falcon79
Joined: Thu Dec 17, 2009 2:07 am Posts: 159
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 Re: RIFTS: Merctown
will be there.
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Thu Sep 29, 2011 7:46 pm |
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Tibbs
Joined: Tue Dec 15, 2009 8:26 pm Posts: 74
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 Re: RIFTS: Merctown
Will be there, but not for the whole time. Leaving out of town early sat morn and need some sleep to drive.
Appologies to all trying to message me this week, been having a lot of trouble with IM's for a few days.
Btw, did we loose Jasmine?
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Fri Sep 30, 2011 5:58 pm |
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Falcon79
Joined: Thu Dec 17, 2009 2:07 am Posts: 159
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 Re: RIFTS: Merctown
yes, we lost jasmine... and it's ok figured you were having trouble responding on messenger flealess leader. 
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Fri Sep 30, 2011 10:09 pm |
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Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
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 Re: RIFTS: Merctown
Yes, we lost the other dog boy due to her work schedule and stuff.
We're playing on Blackstarr tonight.
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Sat Oct 01, 2011 12:56 am |
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Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
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 Re: RIFTS: Merctown (2-3 openings)
Due to school projects/midterms and other personal stuff, there is no game this week. Hopefully we'll have a session next week.
Now the party has been returned to Rifts: Earth, but things are still in turmoil with and the party has made friends with some folks on the western coast.. somewhere in what used to be California.
Day: Friday Oct 14th, 2011 Session #55 Game Time: 9:00 pm to 12:30 am Room: RIFTS: Merctown Server: Mayhem Gaming Server Backup: Blackstar Games
Party Jason - Dog Boy named Tibbs Fathom - Changeling Mind Melter Starmage-Juste Ahrimane True Atlantean Shifter G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker Athos-Dimitri (Human Cyberknight) Falcon-Human/Mutant Glitterboy -True Atlantean Tattoo Archer
RULES Core: Rifts: Ultimate Edition Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).
Character Level: 4th Stats: roll 4d6 for humans, takes highest 3, reroll 1's D-bees per specific D-bee's, No evil alignments (no demons/monsters). Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me. Starting Funds: Maximum starting funds, including black market goods x2 Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes. Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.
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Fri Oct 07, 2011 3:15 am |
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Tibbs
Joined: Tue Dec 15, 2009 8:26 pm Posts: 74
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 Re: RIFTS: Merctown
I won't be able to make the game tomorrow if there is one. I'll be out that evening with family.
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Thu Oct 13, 2011 11:22 pm |
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Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
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 Re: RIFTS: Merctown (2-3 openings)
Other than Tibbs, can everyone else make it? If more than Tibbs can't make it I'll postpone the game again.
Now the party has been returned to Rifts: Earth, but things are still in turmoil with and the party has made friends with some folks on the western coast.. somewhere in what used to be California.
Day: Friday Oct 14th, 2011 Session #55 Game Time: 9:00 pm to 12:30 am Room: RIFTS: Merctown Server: Mayhem Gaming Server Backup: Blackstar Games
Party Jason - Dog Boy named Tibbs Fathom - Changeling Mind Melter Starmage-Juste Ahrimane True Atlantean Shifter G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker Athos-Dimitri (Human Cyberknight) Falcon-Human/Mutant Glitterboy -True Atlantean Tattoo Archer
RULES Core: Rifts: Ultimate Edition Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).
Character Level: 4th Stats: roll 4d6 for humans, takes highest 3, reroll 1's D-bees per specific D-bee's, No evil alignments (no demons/monsters). Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me. Starting Funds: Maximum starting funds, including black market goods x2 Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes. Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.
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Fri Oct 14, 2011 7:45 pm |
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Starmage21
Joined: Tue Dec 22, 2009 8:18 pm Posts: 134 Location: Vidor, Texas
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 Re: RIFTS: Merctown
I forsee no issues with this evening other than school work. Which should be more than done by game time.
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Fri Oct 14, 2011 8:45 pm |
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