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 RIFTS: Merctown 
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Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown (2-3 openings)
So can everyone show tonight?

Day: Friday Sept 9th, 2011
Session #52
Game Time: 9:00 pm to 12:30 am
Room: RIFTS: Merctown
Server: Mayhem Gaming Server
Backup: Blackstar Games

NPCs:
Cpt Donald Smith - Human Justice Ranger (Reid's Rangers)
Andrea - Human Burster

Party
Jason - Dog Boy named Tibbs
Fathom - Changeling Mind Melter
Starmage-Juste Ahrimane True Atlantean Shifter
G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker
Athos-Dimitri (Human Cyberknight)
Lurana-Psi-Tech Dogboy
Falcon-Human/Mutant Glitterboy

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 4th
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Fri Sep 09, 2011 7:14 pm
Profile YIM

Joined: Tue Dec 22, 2009 8:18 pm
Posts: 134
Location: Vidor, Texas
Post Re: RIFTS: Merctown
I'm not at home but it should be no issue.

_________________
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Fri Sep 09, 2011 7:17 pm
Profile ICQ YIM

Joined: Thu Dec 17, 2009 2:07 am
Posts: 159
Post Re: RIFTS: Merctown
yup i can


Fri Sep 09, 2011 8:04 pm
Profile

Joined: Tue Feb 16, 2010 12:29 am
Posts: 42
Post Re: RIFTS: Merctown
Yeppers


Fri Sep 09, 2011 10:18 pm
Profile

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown (2-3 openings)
There is no game tonight due to various RL circumstances, we'll pickup next week at the regular time.

Day: Friday Sept 23rd, 2011
Session #53
Game Time: 9:00 pm to 12:30 am
Room: RIFTS: Merctown
Server: Mayhem Gaming Server
Backup: Blackstar Games

NPCs:
Cpt Donald Smith - Human Justice Ranger (Reid's Rangers)
Andrea - Human Burster

Party
Jason - Dog Boy named Tibbs
Fathom - Changeling Mind Melter
Starmage-Juste Ahrimane True Atlantean Shifter
G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker
Athos-Dimitri (Human Cyberknight)
Lurana-Psi-Tech Dogboy
Falcon-Human/Mutant Glitterboy

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 4th
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Fri Sep 16, 2011 10:42 pm
Profile YIM

Joined: Thu Dec 17, 2009 2:07 am
Posts: 159
Post Re: RIFTS: Merctown
you ok? somin happen? :(


Fri Sep 16, 2011 11:02 pm
Profile

Joined: Tue Feb 16, 2010 12:29 am
Posts: 42
Post Re: RIFTS: Merctown
Hope Every thing's O.K.!

I'm sure the party blacked out being teleported to Thor's feasting hall where every thing is going to be All Right! Right?


Sat Sep 17, 2011 1:04 am
Profile

Joined: Sun Dec 13, 2009 7:19 pm
Posts: 228
Post Re: RIFTS: Merctown
game on tonight?

I might be 10 minutes late, so don't give up on me :)

daughter has a school dance after school, and I have to pick her up...


Fri Sep 23, 2011 3:27 pm
Profile

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown (2-3 openings)
Game tonight if everyone can make it.

Day: Friday Sept 23rd, 2011
Session #53
Game Time: 9:00 pm to 12:30 am
Room: RIFTS: Merctown
Server: Mayhem Gaming Server
Backup: Blackstar Games

NPCs:
Cpt Donald Smith - Human Justice Ranger (Reid's Rangers)
Andrea - Human Burster

Party
Jason - Dog Boy named Tibbs
Fathom - Changeling Mind Melter
Starmage-Juste Ahrimane True Atlantean Shifter
G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker
Athos-Dimitri (Human Cyberknight)
Lurana-Psi-Tech Dogboy
Falcon-Human/Mutant Glitterboy

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 4th
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Fri Sep 23, 2011 8:14 pm
Profile YIM

Joined: Thu Dec 17, 2009 2:07 am
Posts: 159
Post Re: RIFTS: Merctown
i'll be there


Fri Sep 23, 2011 8:52 pm
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