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 RIFTS: Merctown 
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Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown (2-3 openings)
Barring something unforeseen, we should be good tomorrow.

Day: Friday July 29th, 2011
Session #46
Game Time: 9:00 pm to 12:30 am
Room: RIFTS: Merctown
Server: Mayhem Gaming Server
Backup: Blackstar Games

NPCs:
Cpt Donald Smith - Human Justice Ranger (Reid's Rangers)
Andrea - Human Burster

Party
Jason - Dog Boy named Tibbs
Fathom - Changeling Mind Melter
Starmage-Juste Ahrimane True Atlantean Shifter
G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker
Athos-Dimitri (Human Cyberknight)
Lurana-Psi-Tech Dogboy
Falcon-Human/Mutant Glitterboy

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 4th
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Fri Jul 29, 2011 1:23 am
Profile YIM

Joined: Thu Dec 17, 2009 2:07 am
Posts: 159
Post Re: RIFTS: Merctown
Athos wrote:
Any chance we will get a game in this week?

I cleared my schedule this Friday just in case we might get some time in Hell :)


Yeah me too


Fri Jul 29, 2011 1:56 am
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Joined: Tue Dec 15, 2009 8:26 pm
Posts: 74
Post Re: RIFTS: Merctown
Will be able to play this week, but might be a touch late and will have to leave early. Stuck working the weekend yet again.


Fri Jul 29, 2011 4:33 pm
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Joined: Sun Dec 13, 2009 7:19 pm
Posts: 228
Post Re: RIFTS: Merctown
Tibbs wrote:
Will be able to play this week, but might be a touch late and will have to leave early. Stuck working the weekend yet again.


Just to catch you up, you drove great, didn't go into any craters or volcanos or anything bad.

Dodged a fire elemental, it didn't pursue, and let us go...

We finally came on a red castle and are moving towards it now.

Oh, and we got some rubies for the TW.


Fri Jul 29, 2011 8:42 pm
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Joined: Tue Feb 16, 2010 12:29 am
Posts: 42
Post Re: RIFTS: Merctown
Don't worry Lily will still be there to inspire you to victory!


Fri Jul 29, 2011 10:58 pm
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Joined: Fri Aug 20, 2010 9:13 pm
Posts: 19
Post Re: RIFTS: Merctown
unfortunatly i will be unable to attend tonight, due to shitty connection, migrane and upset tummy, i think the elevation where im parked is affecting me worse than i thought


Sat Jul 30, 2011 12:33 am
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Joined: Tue Dec 22, 2009 8:18 pm
Posts: 134
Location: Vidor, Texas
Post Re: RIFTS: Merctown
Thiis moving has me out of whack. Ill be home in a sec if the bgame is still on.

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Sat Jul 30, 2011 2:46 am
Profile ICQ YIM

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
Due to players not showing or being ill or the like we only played a couple of hours, then we decided to end the session since Tibbs had to go rest for working the weekend.

We'll try again next week.


Sat Jul 30, 2011 3:04 am
Profile YIM

Joined: Sun Dec 13, 2009 7:19 pm
Posts: 228
Post Re: RIFTS: Merctown
Everyone up for a game tonight?


Fri Aug 05, 2011 3:26 pm
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Joined: Thu Dec 17, 2009 2:07 am
Posts: 159
Post Re: RIFTS: Merctown
Athos wrote:
Everyone up for a game tonight?


Aye! :D


Fri Aug 05, 2011 4:11 pm
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