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 RIFTS: Merctown 
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Joined: Thu Dec 17, 2009 2:07 am
Posts: 159
Post Re: RIFTS: Merctown
nods sent chacter to you waiting to see if it be yay, nay, or needs some work and redoing
later and god speed to you lando


Thu Jun 23, 2011 4:03 pm
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Joined: Tue Dec 22, 2009 8:18 pm
Posts: 134
Location: Vidor, Texas
Post Re: RIFTS: Merctown (2-3 openings)
Lando The Archmagi wrote:
My internet is out at home, am at the library currenty. Hopefully it'll be fixed by tomorrow night. If not you have been warned.

Tentatively Day: Friday June 24th, 2011
Session #45
Game Time: 9:00 pm to 12:30 am
Room: RIFTS: Merctown
Server: Mayhem Gaming Server
Backup: Blackstar Games

NPCs:
Cpt Donald Smith - Human Justice Ranger (Reid's Rangers)
Andrea - Human Burster

Party
Jason - Dog Boy named Tibbs
Fathom - Changeling Mind Melter
Starmage-Juste Ahrimane True Atlantean Shifter
G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker
Richtar - Mercenary Soldier
Athos-Dimitri (Human Cyberknight)
Lurana-Psi-Tech Dogboy

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 4th
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Thanks for the head's up!

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Thu Jun 23, 2011 4:10 pm
Profile ICQ YIM

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
My internet is back, so game one if everyone shows tonight.


Fri Jun 24, 2011 8:31 pm
Profile YIM

Joined: Tue Dec 22, 2009 8:18 pm
Posts: 134
Location: Vidor, Texas
Post Re: RIFTS: Merctown
WIN

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Fri Jun 24, 2011 9:53 pm
Profile ICQ YIM

Joined: Tue Dec 15, 2009 8:26 pm
Posts: 74
Post Re: RIFTS: Merctown
Just now leaving work, needing something to eat and going to stop. Might be a touch late from it and traffic.


Fri Jun 24, 2011 11:12 pm
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Joined: Fri Apr 29, 2011 5:49 pm
Posts: 43
Post Re: RIFTS: Merctown
If there is still an opening I would be intrested


Tue Jun 28, 2011 7:01 pm
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Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
pistolpetepeterson wrote:
If there is still an opening I would be intrested


The game is currently full, but you can be put on the waiting list if you'd like.


Tue Jun 28, 2011 7:23 pm
Profile YIM

Joined: Fri Apr 29, 2011 5:49 pm
Posts: 43
Post Re: RIFTS: Merctown
Sure thanks


Tue Jun 28, 2011 7:26 pm
Profile

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown (2-3 openings)
Due to other things going on with my life this week, the next game will be after the July 4th holiday weekend. Have a safe and happy weekend.

Day: Friday July 8th, 2011
Session #46
Game Time: 9:00 pm to 12:30 am
Room: RIFTS: Merctown
Server: Mayhem Gaming Server
Backup: Blackstar Games

NPCs:
Cpt Donald Smith - Human Justice Ranger (Reid's Rangers)
Andrea - Human Burster

Party
Jason - Dog Boy named Tibbs
Fathom - Changeling Mind Melter
Starmage-Juste Ahrimane True Atlantean Shifter
G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker
Athos-Dimitri (Human Cyberknight)
Lurana-Psi-Tech Dogboy
Falcon-Human/Mutant Glitterboy

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 4th
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Tue Jun 28, 2011 7:33 pm
Profile YIM

Joined: Sun Dec 13, 2009 7:19 pm
Posts: 228
Post Re: RIFTS: Merctown
Hope everything is ok, see you on the 8th.

Athos


Thu Jun 30, 2011 7:13 pm
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