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 RIFTS: Merctown 
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Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown (2-3 openings)
We'll be on tonight if enough folks show up.

Day: Friday May 20th,2011
Session #42
Game Time: 9:00 pm to 12:30 am
Room: RIFTS: Merctown
Server: Mayhem Gaming Server
Backup: Blackstar Games

NPCs:
Cpt Donald Smith - Human Justice Ranger (Reid's Rangers)
Andrea - Human Burster

Party
Jason - Dog Boy named Tibbs
Fathom - Changeling Mind Melter
Starmage-Juste Ahrimane True Atlantean Shifter
G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker
Richtar - Mercenary Soldier
Athos-Dimitri (Human Cyberknight)
Lurana-Psi-Tech Dogboy

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 4th
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Fri May 20, 2011 5:09 pm
Profile YIM

Joined: Sun Feb 27, 2011 6:48 pm
Posts: 6
Post Re: RIFTS: Merctown
I'm not going to be able to make tonight.


Fri May 20, 2011 11:05 pm
Profile

Joined: Sun Dec 13, 2009 7:19 pm
Posts: 228
Post Re: RIFTS: Merctown
Mayhem ?


Fri May 20, 2011 11:09 pm
Profile

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
Athos wrote:
Mayhem ?


Thanks for the heads up Richtar, if more folks cancel, the game will be postponed. I intend to be on Mayhem as usual if iits up, else I'll be on Blackstarr.


Fri May 20, 2011 11:29 pm
Profile YIM

Joined: Sun Dec 13, 2009 7:19 pm
Posts: 228
Post Re: RIFTS: Merctown
Hey there

Friday night is the last night I have with my daughter before she goes to spend the summer with her mom, so we are going out to eat.

Not sure what time we will return, but it shouldn't be too late since I know she will be doing some laundry that night.

So please start without me, and I will come as soon as dinner is over.

Athos


Thu May 26, 2011 6:17 pm
Profile

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown (2-3 openings)
We'll be on tonight if enough folks show up.

Day: Friday May 27th, 2011
Session #43
Game Time: 9:00 pm to 12:30 am
Room: RIFTS: Merctown
Server: Mayhem Gaming Server
Backup: Blackstar Games

NPCs:
Cpt Donald Smith - Human Justice Ranger (Reid's Rangers)
Andrea - Human Burster

Party
Jason - Dog Boy named Tibbs
Fathom - Changeling Mind Melter
Starmage-Juste Ahrimane True Atlantean Shifter
G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker
Richtar - Mercenary Soldier
Athos-Dimitri (Human Cyberknight)
Lurana-Psi-Tech Dogboy

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 4th
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Fri May 27, 2011 11:26 pm
Profile YIM

Joined: Tue Dec 15, 2009 8:26 pm
Posts: 74
Post Re: RIFTS: Merctown
I will unfortunately miss tonight's game. Some issues have come up that require my immediate attention, one of which is a good friend not acting like himself to the point that I'm very worried about him.

Here's a probable game plan for everyone to noodle over if the game goes on tonight.

Juste, you and Fathom try to get as much of a feel for the vacant lot and rift point as you two can. THe more we know, the better we might be off when trying to force it open. See if you could also gauge as to if we might fit a hoverjeep and/or bikes through.

A few folks go back to the Baron's mansion, inform him about the lot and try to bring back everyone's equipment they might need for a trip through the rift. Also try to get permission to pull Lily's stuff out of storage and her jeep if it can be useful.

We also need to know specifics. We only have a vauge "where" Lily is, we need to try and get a more pinpoint location on her so that we spend as little time as possible on this jaunt. We need surprise and quickness on our side, not running around in circles screaming like little girls from a wagon train of fire giants.


Fri May 27, 2011 11:51 pm
Profile

Joined: Fri Aug 20, 2010 9:13 pm
Posts: 19
Post Re: RIFTS: Merctown
I may be a bit late lando.


Sat May 28, 2011 12:02 am
Profile

Joined: Sun Dec 13, 2009 7:19 pm
Posts: 228
Post Re: RIFTS: Merctown
My daughter is gone to her mom's for the summer, I can stay up late and sleep in now :)

Looking forward to a wicked game tonight...


Fri Jun 03, 2011 6:12 pm
Profile

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown (2-3 openings)
We'll be on tonight if enough folks show up.

Day: Friday June 3rd, 2011
Session #44
Game Time: 9:00 pm to 12:30 am
Room: RIFTS: Merctown
Server: Mayhem Gaming Server
Backup: Blackstar Games

NPCs:
Cpt Donald Smith - Human Justice Ranger (Reid's Rangers)
Andrea - Human Burster

Party
Jason - Dog Boy named Tibbs
Fathom - Changeling Mind Melter
Starmage-Juste Ahrimane True Atlantean Shifter
G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker
Richtar - Mercenary Soldier
Athos-Dimitri (Human Cyberknight)
Lurana-Psi-Tech Dogboy

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 4th
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Fri Jun 03, 2011 6:15 pm
Profile YIM
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