MLP Pathfinding is magic.
Game setup:
You are an Element of Harmony on an important mission outside of the Equestrian demi-plane. You have a ship called The Celestial Wind that can traverse the chaotic Immaterium between the universe.
Crunch:
4d6 drop 1 reroll 1's
Race: Any
PonyfinderLevel 16
Sources: Pathfinder+anything. Keep it in character.
My time zone: Gmt+1
Game times to be agreed on.
Ponies served on a first come first served basis. As long as you are literate and not min-maxing.
If you are stumped on class I have suggestions waiting.