From a child's mind DnD 3.5 Recruting, Monday 6-8 PM GMT
Hey there folks. Sgt. Cookie I will be DMing a... unique type of game. Here is the stuff:
The system will be DnD 3.5 edition.
There will be a race restriction. You can only use
this race.
I have access to most of the rule books save Complete adventurer.
Use as much or as little homebrew as you like, just be sure to link me to it. If it is obviously for comedic games, then the answer is no.
Starting level will be three, WBL.
28 point buy.
Every character gets one free bag of holding type 0, it is identical to the Type 1 mentioned
here. However it's weight, contents weight limt and market price are halved. This bag is untradeable.
Background:
According to legend and rumour, there exists a place, a haven. For children lost in the forest. Little is known about this place, what it is, where it is or even what these "Guardians" are. Some speculate that they are good outsiders, spiriting the lost to another plane. While others claim that undead, created by a righteous necromancer, guard an orphanage, deep in the woods.
This place exists. And it is called the Dream Shaped Lands.
At the edge of this land, where no adult eyes can see. There exists a village, populated by children and their guardians. These guardians are known as The Exiled Teddy Bears.
These Bears are not exiled in the sense that they were cast out, more often is that they were lost toys, or who had no one left to protect. They wander around, eventually finding this place.
This village, lies at the boundary of the real world and the Dream Shaped Lands, granting it some form of protection from the monsters from the DSL.
But what are the Dream Shaped lands? Simply put, it is a place of raw magic. Where uncontrolled thoughts shape and alter what goes on. It is a place that rarely does anyone tread. The Dream Shaped Lands are changed by the children within, controlling, altering, creating monsters that no one even knows how to kill. In short, a place where everything and nothing can happen.
One day, a child comes to the village. As many do. He is quickly settled in, and given a guardian. That though, monsters from the DSL enter the village. But all of the Teddy Bears repell them all. All of the Bears look to this new child.
A group of charge less Teddy Bears is assembled. With instructions to learn what is going on. And how to stop it.
Information about the village:
Fluff wise, actual currency has little meaning in the village. A system of bartering is used. GP will be used as a mechanical and OOC system. I.E, 300gp worth of goods is simply referred to as 300 GP, for simplicity’s sake.
The children care for the bears as much as the bears care for the children, such as sewing up limbs or holes that appear in the Teddy Bears from time to time.
Monsters have NEVER entered the village before, but most Teddy Bears have often left the village to get supplies. From the DSL or from the real world. Use this in your background if you like.
Chances are it will be on a Monday, from about 6PM to 8PM, GMT. If anyone has an issue with this let me know and I will try to sort out a time that everyone is OK with. Saturday evenings, however, are unsuitable for me. Period. Just so you know.
In the first session the PCs will be traveling to a nearby wizards tower. To figure out
why this child can creat monsters that can breech the barrier. As well as fighting back some of the "invading" monsters.
It's simple, I know but the first session will simply be about getting the players used to the Teddy Bear race, as well as finding out strengths and weaknesses with the Teddy Bear and how best to deal with them in a situation where you are not that likely to get hurt too badly.
Current players:
Jade Criminal -
Theodore Edward Bear - Gunslinger
Rone - NYR - Dragon Magic Thing