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 Who's interested in a weeknight PF AP game (7-10PM Central)? 
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Joined: Sun Jan 24, 2010 4:03 pm
Posts: 223
Post Re: Who's interested in a weeknight PF AP game (7-10PM Centr
I can't play the family card? Or the we both had to sit at the bastard's table at family reunions card (way more fun than the kids table)?

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Mon Apr 09, 2012 1:03 am
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Joined: Thu Mar 22, 2012 2:17 pm
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Post Re: Who's interested in a weeknight PF AP game (7-10PM Centr
K
Nation: Nutural
Staglord Fort, and Stagfell for our nation. How many more campaigns before we actually do this? :P


Mon Apr 09, 2012 8:06 am
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Joined: Thu Mar 22, 2012 2:17 pm
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Post Re: Who's interested in a weeknight PF AP game (7-10PM Centr
Wait, are we level 4 now? o.o I'm kind of confused.


Mon Apr 09, 2012 8:08 am
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Post Re: Who's interested in a weeknight PF AP game (7-10PM Centr
OK, in an attempt to keep things moving I'm going to attempt to act as executive because for the most part I have the time and the drive and I asked for the big seat.

The this works is over the week I'm going to put up a poll about our various issues on Tuesday night or Wednesday and that poll will close on the following Tuesday. If you want things a certain way by all means speak up and we will try to accommodate you, but by the next Tuesday a decision will be made and executed and people will have to live with it.

Right now it is looking like we are the neutral good nation of Stagfall and we will be making our capitol city of Boudica on the remains of the Stag Lord's fort. Andraste and Mason can still weigh in on this until game time tomorrow.

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Mon Apr 09, 2012 2:25 pm
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Post Re: Who's interested in a weeknight PF AP game (7-10PM Centr
Image

she's a beauty.

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Wed Apr 11, 2012 11:20 am
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Post Re: Who's interested in a weeknight PF AP game (7-10PM Centr
Party Fund
This thread will change often so pay attention.

Coin
150 gp trading post credit
1019.39 gp

Potions
4 potions of cure moderate wounds (CL 3)
2 potion of cure serious wounds (CL 5)
potion of lesser restoration
a potion of water breathing (CL 5)

Weapons and Armor

460 arrows
7 +1 flaming crossbow bolts
3 +1 magical beast bane arrows
1 +1 Human Bane arrow

Crafting Supplies
2 med Tatzlwyrm hides
1 tatzlwyrm Head
1 troll skull
a Thylacine Hide
Thylacine meat
2 bear hides
Deer Hide blanket
Owlbear Hide
Owlbear Head
Winter Wolf hide
2 Worg Hides

Misc Magic Items
single dose of dust of illusion
a scroll of fly
wand of magic missile (Cl3, 19 charges)

Valuables and Gear
16 rations
smoked bear meat (76 person-days of rations, thats a lot of protein)
5 horses with pack saddles, saddles, bridles and saddle bags.
3 healers kits (28 charges)
1 Heraldic Pavilion's commissioned.
four 50-foot lengths of hemp rope
a small lantern
Worg hide cloak
1 pathfinder chronicle for every knowledge skill
9 birds for message carrying (Untrained)
A tapestry depicting the death and resurrection of Carden and Andraste (50 gp)
A tapestry depicting the fight with the Stag Lord (50 gp)

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Last edited by rat_bastard on Wed Apr 18, 2012 4:17 pm, edited 1 time in total.



Wed Apr 11, 2012 12:27 pm
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Joined: Thu Mar 22, 2012 2:17 pm
Posts: 88
Post Re: Who's interested in a weeknight PF AP game (7-10PM Centr
DM This class fits my character very well, but is from a Third Party, I will have to work on my Wisdom, but I was asking if I could use this class because it fits her so well. https://sites.google.com/site/avatard20/firebender2.0


Sat Apr 14, 2012 11:09 pm
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Joined: Fri Dec 11, 2009 7:55 am
Posts: 219
Post Re: Who's interested in a weeknight PF AP game (7-10PM Centr
LoL.

I want to be an Earth bender!!! No No water. I dont think sorcery equals element bender. IMO :)


Sun Apr 15, 2012 5:40 am
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Joined: Thu Mar 22, 2012 2:17 pm
Posts: 88
Post Re: Who's interested in a weeknight PF AP game (7-10PM Centr
That's why I want to change it to that class, that way I'm not limited to flame spells (all though I'm not anymore) but I will be more useful as the DPR of the group :3 (Damager Per Round)


Tue Apr 17, 2012 12:17 am
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Post Re: Who's interested in a weeknight PF AP game (7-10PM Centr
Source: Wanted poster.
Task: Rumors of a dragon haunting the southern
Narlmarches are probably (hopefully) overstated. The
evidence indicates that the source of the rumors
is merely a forest drake. In any event, it's killing
folks and needs to be put down.
Completion: Find a forest drake, kill it, and return
to town with its head as proof.
Reward: The kingdom approves a reward of 1,200 gp
to the first group to successfully slay a forest
drake in the Narlmarches.

Source: Wanted poster.
Task: A local alchemist has a theory that trolls'
blood can serve as a catalyst during the creation
of healing potions. But until he gets a supply of the
blood, he won’t be able to prove his theory.
Completion: Deliver a waterskin filled with troll blood
to the alchemist. He doesn’t need more than one
waterskin, so one troll donor should do the trick.
Reward: The alchemist promises a reward of 1,200 gp
in potions (hunter's choice), deliverable about a week
after the blood is brought to him.

Source: Wanted poster.
Task: A ferocious worg stalks the Kamelands!
His name is Howl-of-the-North-Wind, and he's
been eating bandits and hunters for years. With
the new influx of citizens into the Greenbelt,
the ravenous worg needs to be slain before he
acquires a taste for the citizenry!
Completion: Kill the worg and display his body at
town for the citizens to see.
Reward: The kingdom approves a reward of 1,200 gp
to the heroes who slay Howl-of-the-North-Wind.

Source: Wanted poster.
Task: Shambling mounds aren't as common in the
Greenbelt as they are in Hooktongue Slough, but
they’re not unheard of. A local herbalist has found
that the sap of a shambling mound works wonders
for cultivating certain medicinal herbs, and asks
for one shambling mound's worth of sap.
Completion: Deliver the sap to the herbalist.
Reward: The herbalist can pay 600 gp for the sap,
along with 3 potions of cure moderate wounds.

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Wed Apr 18, 2012 2:12 am
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