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Rogue Trader 40K (Game Closed)
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Author:  Lando The Archmagi [ Tue Jun 01, 2010 10:36 pm ]
Post subject:  Rogue Trader 40K (Game Closed)

Ambition Knows No Bounds

Beginning Adventure: Forsaken Bounty
Thursdays 8:00 pm EST til 11 pm EST.
Room: RT: Forsaken Bounty

Games will be played via OpenRPG on the Mayhem Server with Blackstar being the backup.

http://www.fantasyflightgames.com/edge_ ... enmi=Rogue Trader

Rogue Trader Standard Character Creation rules or Pre-Gen from one of the beginning modules. You may roll your stats or use the point buy per pg 14. No more than 100 pts divided up amongst your characteristics if you go point buy (20 max to one characteristic).

Starting Profit Factor: 40, players may get one +0 acquisition per rules.

Characters can be submitted in word/rtf/pdf or character node format to my email at landothearchmagi at comcast.net (replace at with @, no spaces)

Crew
Rogue Trader - Sarvus Trask (DarkS7ar)
Arch Militant - NPC Lorayne Thornhallow
ninjadude101 - Explorator
Hindersine - Seneschal
Bleak - Navigator
The_Shaman - Voidmaster
KarmelKorn - Astropath

Ship: Ancient Imperial Cruiser Sovereign Venture.

The requirements for the Endeavour have already been done for you for this beginning adventure:

Recently, an Imperial scout vessel detected the Salvation Beacon of the Emperor’s Bounty in the Battleground, a blighted section of space in the Maw. The Maw is a dangerous warp passage that links the Calixis Sector to the mostly-uncharted Koronus Expanse, an area of space that lies beyond Imperial rule. Nathin Tsanthos, a scholar of the Expanse, knows that the Emperor’s Bounty is a Lathe-class Light Cruiser, a rich prize indeed if it can be salvaged. On behalf of Rogue Trader Sarvus Trask, Tsanthos made the appropriate supplications and entreaties to the Administratum, eventually receiving a Writ of Claim pertaining to the recovery and salvage of the Emperor’s Bounty. under the conditions of the claim, the Rogue Trader himself must be the first to set foot upon the derelict vessel. To that end, you have set forth upon the Sovereign Venture, a massive and powerful cruiser owned by the Trask dynasty for centuries.

Author:  ninjadude101 [ Thu Jun 03, 2010 2:53 am ]
Post subject:  Re: Rogue Trader 40K

Hi, im interested. i havent played RT before, so theres gonna be a learning curve... but im willing to learn.

Author:  Lando The Archmagi [ Thu Jun 03, 2010 1:22 pm ]
Post subject:  Re: Rogue Trader 40K

ninjadude101 wrote:
Hi, im interested. i havent played RT before, so theres gonna be a learning curve... but im willing to learn.


Do you have the rules or access to them? Have you played Dark Hersey, the other 40K RPG? If nothing else, there are a lot of pre-gens made for their initial modules which you can use to start with.

Author:  ninjadude101 [ Thu Jun 03, 2010 2:22 pm ]
Post subject:  Re: Rogue Trader 40K

I have the RT rules, and have played a limeted amount of dark hersay, though only a few sessions. As far as pregens go, im fine with using one, i was interested in being an Explorator. i have read several novels of 40K, and collect the miniatures, so im very familiar with the 40K universe.

Author:  Lando The Archmagi [ Thu Jun 03, 2010 5:41 pm ]
Post subject:  Re: Rogue Trader 40K

Excellent, then you're welcome to pick up one of the pre-gens or actually make an Explorator if you like. I'm actually pretty knowledged myself on the 40K universe mostly from past gaming in DH/RT and various novels and I'm also actually building a Space Wolf army to play the miniature game with.

I've posted this link to a couple of other boards and sent some messages to some folks I know want to play RT on Open, so hopefully another couple of folks will sign up.

Author:  ninjadude101 [ Thu Jun 03, 2010 5:46 pm ]
Post subject:  Re: Rogue Trader 40K

Brilliant, i'll look into actualy creating an explorator, but il probably just pick up a pregen

Author:  Lando The Archmagi [ Thu Jun 03, 2010 6:25 pm ]
Post subject:  Re: Rogue Trader 40K

That's fine, just let me know what you want to do.

I'm going to decide on which module I'll start off with pretty shortly, hopefully some others will come along to play.

Author:  ninjadude101 [ Thu Jun 03, 2010 8:56 pm ]
Post subject:  Re: Rogue Trader 40K

I have scanned the rules and character creation, and i think i've managed to create a character (but could of done it wrong), so im good to go (I THINK)

Author:  Lando The Archmagi [ Thu Jun 03, 2010 9:00 pm ]
Post subject:  Re: Rogue Trader 40K

ninjadude101 wrote:
I have scanned the rules and character creation, and i think i've managed to create a character (but could of done it wrong), so im good to go (I THINK)


Email it to me at landothearchmagi at comcast.net (replace at with @, no spaces)

Author:  Hidersine [ Fri Jun 04, 2010 12:05 am ]
Post subject:  Re: Rogue Trader 40K

Since our gurps western game has fallen through, I now have some free time. If possible, I would like to play as the senschal, should have the character done pretty soon as i have a similar character i made for another RT game. Fate and wounds are nearly always rolled but are you using the points buy scheme or are you rolling stats as well?

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