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Mutants and Masterminds: A Time for Heros
http://www.rpgobjects.com/forum/viewtopic.php?f=5&t=231
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Author:  reformedsteve [ Wed Apr 07, 2010 3:09 am ]
Post subject:  Mutants and Masterminds: A Time for Heros

Looking to start a Mutants and Masterminds game. As a GameMaster I like to work my stories around the characters to create a cohesive plot. So the sooner I get character concepts the sooner I can start working out a great adventure.

Game time will be after 9:00 PM EST. I'm open on the day just not the start time.

If interested post a character concept.

Author:  Mendanbar [ Thu Apr 08, 2010 2:56 am ]
Post subject:  Re: Mutants and Masterminds: A Time for Heros

Any more information to offer? Some sort of IM client we can contact you with? Thanks!

Author:  kytanos [ Thu Apr 08, 2010 4:35 am ]
Post subject:  Re: Mutants and Masterminds: A Time for Heros

Do you plan to use voip software such as skype,ventrilo etc.

Ive found vocal games do alot for role playing. They make it more social and personal, (game is alot funner when you can Hear the other players enthusiasm instead of lifeless text) and speed up the pace alot (It's hard to maintain the intensity and excitement when your waiting minutes instead of seconds for the dramatic reply)

sadly, not everyone willing to fork over $5 to buy a microphone. :-(

Author:  Izzyiz [ Thu Apr 08, 2010 5:41 am ]
Post subject:  Re: Mutants and Masterminds: A Time for Heros

Yes a little more info would help but I am interested if its on thursday nights

Author:  Xitan [ Thu Apr 08, 2010 5:34 pm ]
Post subject:  Re: Mutants and Masterminds: A Time for Heros

I am interested as well and wouldn't mind getting together with a group of interested people to has out ideas since the campaign is revolved around the team make up.

I'd second the use of Skype or other VoIP it does help alot in keeping the pace moving and active

Author:  mwack [ Thu Apr 08, 2010 10:16 pm ]
Post subject:  Re: Mutants and Masterminds: A Time for Heros

I'm also interested, pending more details on setting/PL/etc.

Author:  reformedsteve [ Fri Apr 09, 2010 1:22 am ]
Post subject:  Re: Mutants and Masterminds: A Time for Heros

I'm up for using Skype. As far as setting I assumed it would be a modern day urban area. Character concepts will help me flesh out a plausible story.

Author:  kytanos [ Fri Apr 09, 2010 1:37 am ]
Post subject:  Re: Mutants and Masterminds: A Time for Heros

Whats your skype name? We need a point on contact that isnt this forum. (preferably one where we may chat live. Forums are agonizingly slow for things that require any back-n-forth) Do you have yim, aim, email. etc.

Author:  reformedsteve [ Fri Apr 09, 2010 1:43 am ]
Post subject:  Re: Mutants and Masterminds: A Time for Heros

Email: menteersa@gmail.com
YIM: reformedsteve

Author:  kytanos [ Fri Apr 09, 2010 2:11 am ]
Post subject:  Re: Mutants and Masterminds: A Time for Heros

Allright, Ill catch you on aim or skype when you hop on. I'd prefer to talk live. (Im pretty much on all the time.

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