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Gurps 4e Edition Horror Campaign
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Author:  DeadEarth [ Tue Apr 06, 2010 6:36 am ]
Post subject:  Gurps 4e Edition Horror Campaign

I'm looking to GM a Gurps game sometime on saturdays between 3pm EST and 8pm EST.

The basic premise of the game is that the Pc's are ordinary mortals with access to some extraordinary abilities who encounter supernatural horrors in modern day new york.

Of course, any abilities that the Pc's have they will keep hidden from the masses.

Starting pc's get 100 points with 50 points worth of disadvantages.

There are few supernatural and exotic traits that I'm allowing, the foremost among them is Magery, up to level 2. If you have a cool character concept that might make use of other advantages or disadvantages, (Say you want to be some kind of shapeshifter or maybe a telepath or perhaps you are interested in playing a demonic/angelic character) I would have to approve of whatever it is you are using.

If you are interested, you can send me an Email at xxdeadearthxx@yahoo.com

My AIM screen name is Setuthua and I'm usually online later at night.

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