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 Ark's Pathfinder: Wierd Frontiers (Wed.) 
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Joined: Tue Mar 30, 2010 4:52 pm
Posts: 19
Post Re: RECRUITING CLOSED Pathfinder: Wierd Frontiers (Wed.)
In the end, I decided to go the Psionic route, with a redo of an old Psionic Warrior. There's still a *little* work to do on it, with minor supplies and the like, but otherwise, I am ready to go on Wed.


Pathfinder: Wierd Frontiers Character Sheet:

Character Name: Orbin Temujin
Race: Human, Alignment: Neutral Good, Patron Deity:
Class Levels: 6
Character Level: 6 , XP: 15,000 , Next Level: 23,000 total
Age: 25 yrs., Height: 5'11 ft. X in., Weight: 180 lbs., Male/Female: M
Eyes: Changing, Hair: Dark Brown, Skin: Tanned
Languages: Common

Strength 18 (+4), Dexterity 12 (+1), Constitution 12 (+1)
Intelligence 12 (+1), Wisdom 16 (+3), Charisma 12 (+1)

HP / Maximum: 49, Nonlethal: 0 , DR: 0/X , SR: 0
AC: 18 (+1 Dex, +0 dodge, +0 size, +7 armor, +0 shield, +0 natural, etc.)
Touch AC: 10 , Flat-Footed AC: 10
Fortitude +5 , Reflex +2 , Will +2 , Initiative +9, Hero Points: 1

Base Attack Bonus: +4
Melee: +8 (+4 BAB, +4 Str, +0 size)
Ranged: +5 (+4 BAB, +1 Dex, +0 size)
Combat Maneuver Bonus: +8 (+4 BAB, +4 Str, +0 size)
Combat Maneuver Defense: 19 (+4 BAB, +4 Str, +1 Dex, +0 size)

Favored Class: Psychic Warrior (+0 HP, +6 skill ranks)
Size: Medium , Space: 5 ft., Reach: 5 ft., Speed: 30 ft.
Racial Ability Score Adjustments: +2 Strength, +0 X , -0 X , -0 X
Other Racial Qualities: Extra Skill/Extra Feat

Feats: Psionic Body, Psionic Weapon, Improved Initiative, Psicrystal Affinity (Alertness, Nimble) Weapon Focus (Greatsword), Greater Psionic Weapon, Combat Manifestation.

Traits: Reactionary. Heirloom Weapon

Skills:
Psicraft +9 (5 ranks, +1 ability, +3 class, +0 other, -0 armor)
Autohypnosis +11 (5 ranks, +3 ability, +3 class, +0 other, -0 armor)
Ride +8 (6 ranks, +1 ability, +3 class, +0 other, -0 armor)
Climb +9 (2 Ranks +4 Ability +3 class, +0 other, -0 armor)
Swim +11 (4 Ranks, +4 Ability, +3 class, +0 other, -0 armor)
Perception +11 (3 ranks, +3 Ability, +3 class, +2 other, -0 armor)
Acrobatics +8 (4 ranks, +1 Ability, +3 class, +0 other, -0 armor)
Knowledge (Psionics) +8 (4 Rank +1 +3 class, +0 other, -0 armor)
Sense Motive +5 (+0 ranks, +3 Ability, +0 class, +2 Other, -0 armor)
Knowledge (Nobility) +6 (+0 ranks, +1 Ability, +5 class +2 Other, -0 armor)
Craft (Weaponsmithing) +9 (5 Ranks +1 Abilitiy +3 Class)


Platinum Pieces: 0, Gold Pieces: 500, Silver Pieces: 0 , Copper Pieces: 0
Load: 0 lbs., Light: 0 lbs., Medium: 0 lbs., Heavy: 0 lbs.
Maximum Load: 0 lbs., Push/Pull: 0 lbs.


Gear:
+1 Glamered Breastplate (Agile, Light Fortification) (7100 GP, 25 lbs)
+1 Keen Greatsword (8000 GP, 0 lbs., Double Threat Range.)
Backpack (2 GP, 2 lbs)
Bedroll (1 Sp GP, 5 lbs)
Common Blanket (2 Sp, 1 lbs)
Crowbar (2 GP, 5 lbs)
Fishing Kit (5 GP, 6 lbs)
Grappling Hook (1 GP, 4 lbs.)
Climber’s Kit (80 GP, 5 lbs.)
Shaving Kit (15 SP, 0.5 lbs.)
Cooking Kit (1 GP, 2 lbs.)
Waterproof Bullseye Lantern (18 GP, 3 lbs.)
Area Map (50 GP, 2 lbs.)
Large Tent (30 GP, 40 lbs.)
Masterwork Tool (50 GP, 2 lbs.)
Saw (2 CP, 2 lbs.)
Whetstone (2 CP, 1 lbs.)
Waterskin (1 GP, 4 lbs.)
XXXXX (0 GP, 0 lbs., basic details)
XXXXX (0 GP, 0 lbs., basic details)
XXXXX (0 GP, 0 lbs., basic details)
XXXXX (0 GP, 0 lbs., basic details

Weapon and Armor Proficiencies: All simple and martial weapons. All Armors. All Shields (Except Tower) Expanded Weaponmaster Path, Martial Power.

Manifesting Class: Psychic Warrior , Manifester Level: 6 , Concentration: +9
Power Points / Maximum: 21/ 21 , Power Save DC: 10 + level (17, 18)
Powers Known: 6
Powers: Biofeedback, Precognitive Offense, Prescient Offence, Dissolving Weapon, Body Adjustment, Animal Affinity.

Appearance:
Tall and strong, Orbin is an intimidating presence. He is clad in heavy armor, with a large greatsword strapped to his back, and a heavy pack full of supplies. . He rarely removes his helmet, which in addition to covering his head, also covers his left eye. The viewable portion of his face looks young, albeit rough and tanned from many years spent wandering outdoors. Painted on the metal of his helmet, over where his left eye would normally be, is a purple stylized eye.

Background/Personality:
Always traveling, always looking for a new challenge, or a new place to lay his head for the night. He is without a home, as far as he knows, and is perenially searching for a place to call his own. From an early age, he has trained in the art of battle, taught that a powerful mind is just as powerful as a strong body.

Attacks:
Basic +11 melee for 2d6+7 damage (18-20/x2 critical, reach 0 ft.)


Last edited by starchaserva on Thu Jul 14, 2011 7:10 am, edited 1 time in total.



Tue Jul 12, 2011 7:26 am
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Joined: Fri Apr 15, 2011 11:32 pm
Posts: 48
Post Re: RECRUITING CLOSED Pathfinder: Wierd Frontiers (Wed.)
hey, keyboard stopped working so unless i pick up one i'll be typing slowly tomorrow, unless i can fix it

also, since when does removing a keyboard involve 37 screws?


Wed Jul 13, 2011 12:29 am
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Joined: Thu Dec 17, 2009 4:35 am
Posts: 311
Location: Glendale, AZ, USA
Post Re: RECRUITING CLOSED Pathfinder: Wierd Frontiers (Wed.)
Wierd.......but thanks for the heads-up, mikbuster.

I'm on the OpenRPG Dev II server now. Unfortunately I keep getting distracted away from the computer and thus forgetting to finish working on some updates. -_- I'll try to get another update posted later tonight or tomorrow if at all possible, darnit. Curse my easily-distracted nature!

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Active DM and player on OpenRPG since 2002
D&D, d20, PF, SR, and other systems if I can find a group for 'em


Thu Jul 14, 2011 12:04 am
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Joined: Thu Dec 17, 2009 4:35 am
Posts: 311
Location: Glendale, AZ, USA
Post Re: RECRUITING CLOSED Pathfinder: Wierd Frontiers (Wed.)
On the OpenRPG Dev II server now. Isondra's player will be absent today. I'll have the Zantao Deities info section on the first page updated today, and another update later this week.


Thu Jul 21, 2011 12:23 am
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Joined: Thu Dec 17, 2009 4:35 am
Posts: 311
Location: Glendale, AZ, USA
Post Re: RECRUITING CLOSED Pathfinder: Wierd Frontiers (Wed.)
Well, ended up too tired last Wednesday night to finish and post what I was working on earlier, then I kept procrastinating and forgeting about it for much of the week as I haven't been on the computer much lately. -_- Sorry, info-updates are forthcoming, just looks like it'll be slower than intended. Argh. Curse my procrastination!

Anyway, I'm getting on OpenRPG Dev II now for today's game.


Wed Aug 03, 2011 11:49 pm
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Joined: Sun May 01, 2011 9:08 am
Posts: 38
Post Re: RECRUITING CLOSED Pathfinder: Wierd Frontiers (Wed.)
Metaxo's player here. Is there a game this week (8/10)?


Sun Aug 07, 2011 7:48 pm
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Joined: Sun May 01, 2011 7:48 pm
Posts: 44
Post Re: RECRUITING CLOSED Pathfinder: Wierd Frontiers (Wed.)
Well good news sort of, I will be there tonight


Wed Aug 10, 2011 10:59 pm
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Joined: Thu Dec 17, 2009 4:35 am
Posts: 311
Location: Glendale, AZ, USA
Post Re: RECRUITING CLOSED Pathfinder: Wierd Frontiers (Wed.)
Ugh, sorry folks, I got delayed today and didn't get on OpenRPG until a moment ago (about 5:36 pm here in Arizona, so around 8:36 Eastern I guess). Don't see anybody else on the server right now besides Mercenary.

I guess we'll just resume the game next Wednesday since it looks like tonight's game is a no-go now. My own fault, I should've payed more attention to the time and got on OpenRPG sooner. I'm a bit ill right now anyway, so I'll just get some rest and prepare for next week's game. Argh.....

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Active DM and player on OpenRPG since 2002
D&D, d20, PF, SR, and other systems if I can find a group for 'em


Thu Aug 11, 2011 12:43 am
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Joined: Fri Mar 04, 2011 5:23 am
Posts: 38
Location: Ontario, Canada
Post Re: RECRUITING CLOSED Pathfinder: Wierd Frontiers (Wed.)
Ok, have a good rest,

BTW openrpg dev 2 was down for a good while. Has been up for a few minutes only when you posted.

Later!


Thu Aug 11, 2011 12:46 am
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Joined: Sun May 01, 2011 9:08 am
Posts: 38
Post Re: RECRUITING CLOSED Pathfinder: Wierd Frontiers (Wed.)
Feel better, Ark!


Thu Aug 11, 2011 12:50 am
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