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Punamit
Joined: Thu Feb 11, 2010 4:48 am Posts: 15
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Re: [recruiting] Macross using Mekton Z
Ok, so I just read over the rules regarding combat and character creation...it seems pretty simple. In regards to any other questions, do you have an AIM or MSN that I could get in contact with you on?
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Tue Mar 02, 2010 8:09 pm |
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Erebus
Joined: Tue Feb 16, 2010 5:44 am Posts: 31
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Re: [recruiting] Macross using Mekton Z
I will be in Blackstar Games Server from now and for a couple of hours, if anyone has any questions and so on.
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Tue Mar 02, 2010 8:23 pm |
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Punamit
Joined: Thu Feb 11, 2010 4:48 am Posts: 15
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Re: [recruiting] Macross using Mekton Z
My only questions are: 1) How do you want stats to be done? i.e. cinematic, etc. 2) Are the starting mecha pre-generated or are we creating our own? 3) Do you care if our characters are rookies or pros?
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Tue Mar 02, 2010 11:35 pm |
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Erebus
Joined: Tue Feb 16, 2010 5:44 am Posts: 31
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Re: [recruiting] Macross using Mekton Z
Actually all of those questions where answered on the synopsis sheet. But Ill answer then again anyway.
1) Cinimatic - Characters are Average Joe. 2) Staring mecha will depend on background as well as what role the character has (VF pilot, Destroid pilot etc). Most will be issued a VF-1A (Im guessing that VF pilot will be the most popular choice). 3) No. But do keep in mind that if using professional there is a limit on 1 period as a VF pilot or 2 periods as a Destroid pilot (can't do 2 years as VF pilot and 4 years as Destroid pilot however). See my previous post regarding the time limit in these regards.
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Tue Mar 02, 2010 11:58 pm |
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Erebus
Joined: Tue Feb 16, 2010 5:44 am Posts: 31
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Re: [recruiting] Macross using Mekton Z
So far I have had one person submit a character. Is anyone else still interested and on there way with the character?
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Sat Mar 06, 2010 6:11 pm |
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Vayluna_Sol
Joined: Wed Feb 17, 2010 4:21 am Posts: 5
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Re: [recruiting] Macross using Mekton Z
My character is going slow (as is my attempt to get OpenRPG to work XD). Worry not at least I shall have my character shaped out this coming tue/wednesday. Though this means OpenRPG may remain a problem till I figure out why it doesn't work. Oh though worse comes to worse... there is always my outdated laptop. It has v 7.6 or somesuch ^^
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Sun Mar 07, 2010 2:18 am |
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Miriya
Joined: Fri Dec 11, 2009 8:57 pm Posts: 123
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Re: [recruiting] Macross using Mekton Z
Hey I'm gonna be going to japan but I'd be interested...could I get a rain check in a few weeks because I hit japan a lil before march 30th..
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Sun Mar 07, 2010 3:43 pm |
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daddystabz
Joined: Tue Feb 16, 2010 1:59 am Posts: 551
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Re: [recruiting] Macross using Mekton Z
I'm very interested in this but will this be based on Robotech or Macross? I am MUCH more familiar with Robotech, having been a lifelong fan. Also, will you be providing us with the mecha or do we have to create them?
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Wed Mar 17, 2010 11:20 am |
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Erebus
Joined: Tue Feb 16, 2010 5:44 am Posts: 31
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Re: [recruiting] Macross using Mekton Z
It would be based on Macross, and sense it will be mecha from the series it will be premade/provided. But for this game to happen I would need 3-4 players.
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Wed Mar 17, 2010 6:53 pm |
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kbrn
Joined: Sat Dec 19, 2009 6:49 am Posts: 26
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Re: [recruiting] Macross using Mekton Z
I am still interested in playing and available.
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Thu Mar 18, 2010 2:37 am |
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