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RIFTS: Merctown
http://www.rpgobjects.com/forum/viewtopic.php?f=5&t=157
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Author:  Starmage21 [ Fri Apr 30, 2010 11:10 pm ]
Post subject:  Re: RIFTS: Merctown

I'm gonna lurk, maybe work on a character. IF thats OK, Lando :D

Author:  Lando The Archmagi [ Sat May 01, 2010 12:02 am ]
Post subject:  Re: RIFTS: Merctown {Recruiting}

Starmage, would be glad to have you. The party needs a backup mage or scholar type pc bad. The meta seems to be messed up so check Mayhem first, then the backup server.

Day: Friday April 30th, 2010
Session #7
Game Time: 9:00 pm to 12:30 am
Room: RIFTS: Merctown
Server: Mayhem Gaming Server
Backup: Blackstar Games

Party
Jason - Dog Boy named Tibbs
Falcon - Half Zentraedi Robotech Pilot
Fathom - Changeling Mind Melter

MIA
Jessi-True Atlantean Ley Line Rifter
Vicious-Former CS SAMAS pilot
Izzyiz-Psi-Operator named Jett


RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 3rd
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown.
Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.

Game Forums
http://s9.zetaboards.com/Mayhem_Gaming/forum/3005477/

Author:  Izzyiz [ Sun May 02, 2010 9:36 pm ]
Post subject:  Re: RIFTS: Merctown

Just got back from vacation so ill be on this coming friday

Author:  Falcon79 [ Mon May 03, 2010 9:25 pm ]
Post subject:  Re: RIFTS: Merctown

Izzyiz wrote:
Just got back from vacation so ill be on this coming friday



where were ya and how come you didn't tell us you would be gone?
:|

Author:  Izzyiz [ Tue May 04, 2010 4:10 am ]
Post subject:  Re: RIFTS: Merctown

LoL umm i did tell you guys i was going on vacation... told you guys the friday before last that i was going to cuba for vacation.

Author:  Lando The Archmagi [ Tue May 04, 2010 3:42 pm ]
Post subject:  Re: RIFTS: Merctown

Izzyiz wrote:
LoL umm i did tell you guys i was going on vacation... told you guys the friday before last that i was going to cuba for vacation.


Yes, but you didn't say for how long, that is important. With so many people gone or not bothering to tell me what's going on the game has not progressed very far and may very well not continue.

Nathan has missed several weeks with no explanation of any kind, so I'm going to drop him from the game.

Author:  Lando The Archmagi [ Thu May 06, 2010 4:48 pm ]
Post subject:  Re: RIFTS: Merctown {Recruiting}

So who's showing up tomorrow?

Day: Friday May 7th, 2010
Session #8
Game Time: 9:00 pm to 12:30 am
Room: RIFTS: Merctown
Server: Mayhem Gaming Server
Backup: Blackstar Games

Party
Jason - Dog Boy named Tibbs
Falcon - Half Zentraedi Robotech Pilot
Fathom - Changeling Mind Melter
Jessi-True Atlantean Ley Line Rifter
Izzyiz-Psi-Operator named Jett

MIA (last chance to show)
Vicious-Former CS SAMAS pilot

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 3rd
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown.
Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.

Game Forums
http://s9.zetaboards.com/Mayhem_Gaming/forum/3005477/

Author:  Starmage21 [ Thu May 06, 2010 9:35 pm ]
Post subject:  Re: RIFTS: Merctown

I'm working up a true atlantean shifter. I should have it to you by the end of the day, and I'll lurk tomorrow.

Author:  Izzyiz [ Thu May 06, 2010 10:15 pm ]
Post subject:  Re: RIFTS: Merctown

barring any unforeseen circumstances I'll be on tomorrow

Author:  Lando The Archmagi [ Mon May 10, 2010 8:58 pm ]
Post subject:  Re: RIFTS: Merctown {Recruiting}

So who's showing up Friday?

Day: Friday May 14th, 2010
Session #9
Game Time: 9:00 pm to 12:30 am
Room: RIFTS: Merctown
Server: Mayhem Gaming Server
Backup: Blackstar Games

Party
Jason - Dog Boy named Tibbs
Falcon - Half Zentraedi Robotech Pilot
Fathom - Changeling Mind Melter
Jessi-True Atlantean Ley Line Rifter
Izzyiz-Psi-Operator named Jett
Starmage-Juste Ahrimane True Atlantean Shifter (to be introduced)
G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker (to be introduced)

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 3rd
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown.
Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.

Game Forums
http://s9.zetaboards.com/Mayhem_Gaming/forum/3005477/

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