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 RIFTS: Merctown 
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Joined: Sun Feb 28, 2010 3:13 am
Posts: 5
Post Re: RIFTS: Merctown {Recruiting}
Hey Lando. I'm interested in joining your RIFTs game. The setting absolutely enthralls me. The only thing is I'm a RIFTs noob. Long time gamer of various other systems just never knew anyone that played RIFTS. I have a copy of the Ultimate corebook and some other things and have read them, just haven't actually used the system. I don't believe I have a copy of Merctown though. Would hafta dig through my books to verify.

At any rate, if you can deal with newbie questions and someone learning the system I'd love to take a crack at gaming with you guys. But if you don't want to deal with that, I understand that as well. I know it is very time intensive trying to convey appropriate information via the internet to figure out what's going on.

If you don't mind the newbieness, I'll write up a character submission for you but would like to know before I spend 4 hours developing a character. Thanks for your time.


Sun Feb 28, 2010 4:03 pm
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Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown {Recruiting}
Thanks for your interest, but alas, I don't have time to tell you the story of Rifts. I would recommend trying some pbp or beginning games to get a feel for it. You're welcome to come lurk if you like. My recruiting is closed currently, I have sufficient players.

Day: Friday March 5th, 2010
Session #1
Game Time: 9:00 pm setup/9:30 pm est to 1 am
Room: RIFTS!
Server: Mayhem Gaming Server
Backup: Blackstar Games

Party
Dog Boy-Tibbs (Jason)
Vicious-Former CS SAMAS pilot (under review)
MINI-Changeling Psi-Stalker (waiting finalized pc)
Jessi-True Atlantean Ley Line Rifter (approved)
Izzyiz-Psi-Operator (under review)


RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 3rd
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown.
Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.

Game Forums
http://s9.zetaboards.com/Mayhem_Gaming/forum/3005477/


Last edited by Lando The Archmagi on Mon Mar 01, 2010 6:24 pm, edited 1 time in total.



Mon Mar 01, 2010 4:42 pm
Profile YIM

Joined: Sun Feb 28, 2010 3:13 am
Posts: 5
Post Re: RIFTS: Merctown
Alrighty. I'm familiar with the setting just not with mechanics. I will probably come lurk a couple games though so I can watch how you guys utilize the mechanics end of things to learn that. Thanks for that, it'll help to see things in action.


Mon Mar 01, 2010 6:06 pm
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Joined: Wed Dec 16, 2009 2:42 pm
Posts: 209
Post Re: RIFTS: Merctown
Hey il stop by, see about making a PC to be an alternate if there are no spaces left


Mon Mar 01, 2010 8:57 pm
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Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown {Recruiting}
I'll certainly take submissions for backup players in case someone drops out or gets kicked out. I've a 3 strike policy if you fail to show or explain (either prior notice or the day after) why you missed a session 3 times I will remove you.

Day: Friday March 5th, 2010
Session #1
Game Time: 9:00 pm setup/9:30 pm est to 1 am
Room: RIFTS!
Server: Mayhem Gaming Server
Backup: Blackstar Games

Party
Dog Boy-Tibbs (Jason)
Vicious-Former CS SAMAS pilot (under review)
MINI-Changeling Psi-Stalker (waiting finalized pc)
Jessi-True Atlantean Ley Line Rifter (approved)
Izzyiz-Psi-Operator (under review)
Name here - Atlantean Undead Slayer

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 3rd
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown.
Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.

Game Forums
http://s9.zetaboards.com/Mayhem_Gaming/forum/3005477/


Tue Mar 02, 2010 12:09 am
Profile YIM

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown {Recruiting}
So is everyone done with their pcs?

Day: Friday March 5th, 2010
Session #1
Game Time: 9:00 pm setup/9:30 pm est to 1 am
Room: RIFTS!
Server: Mayhem Gaming Server
Backup: Blackstar Games

Party
Dog Boy-Tibbs (Jason)
Vicious-Former CS SAMAS pilot (under review)
MINI-Changeling Psi-Stalker (waiting finalized pc)
Jessi-True Atlantean Ley Line Rifter (approved)
Izzyiz-Psi-Operator (under review)
Name here - Atlantean Undead Slayer

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 3rd
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown.
Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.

Game Forums
http://s9.zetaboards.com/Mayhem_Gaming/forum/3005477/


Fri Mar 05, 2010 6:35 pm
Profile YIM

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown
Unfortunately due to RL issues, tonight's game is being cancelled.


Fri Mar 12, 2010 11:51 pm
Profile YIM

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown {Recruiting}
So is everyone prepared to pickup tomorrow night?

Day: Friday March 19th, 2010
Session #2
Game Time: 9:00 pm setup/9:30 pm est to 1 am
Room: RIFTS!
Server: Mayhem Gaming Server
Backup: Blackstar Games

Party
Dog Boy-Tibbs (Jason)
Vicious-Former CS SAMAS pilot (verified)
MINI-Changeling Psi-Stalker (waiting finalized pc)
Jessi-True Atlantean Ley Line Rifter (approved)
Izzyiz-Psi-Operator (under review)

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 3rd
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown.
Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.

Game Forums
http://s9.zetaboards.com/Mayhem_Gaming/forum/3005477/


Thu Mar 18, 2010 1:03 pm
Profile YIM

Joined: Thu Dec 17, 2009 2:07 am
Posts: 159
Post Re: RIFTS: Merctown {Recruiting}
Lando The Archmagi wrote:
So is everyone prepared to pickup tomorrow night?

Day: Friday March 19th, 2010
Session #2
Game Time: 9:00 pm setup/9:30 pm est to 1 am
Room: RIFTS!
Server: Mayhem Gaming Server
Backup: Blackstar Games

Party
Dog Boy-Tibbs (Jason)
Vicious-Former CS SAMAS pilot (verified)
MINI-Changeling Psi-Stalker (waiting finalized pc)
Jessi-True Atlantean Ley Line Rifter (approved)
Izzyiz-Psi-Operator (under review)

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 3rd
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown.
Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.

Game Forums
http://s9.zetaboards.com/Mayhem_Gaming/forum/3005477/



forgot to list my pc lando... he,he.... i'm in the game ya know...... :mrgreen: ;)


Thu Mar 18, 2010 7:04 pm
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Joined: Thu Feb 18, 2010 4:49 am
Posts: 65
Post Re: RIFTS: Merctown
Ya i'm ready for tomorrow, but it still says my PC is under review. Am I still missing stuff É
grr why do i have an É instead of a question markÉ


Fri Mar 19, 2010 1:35 am
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