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 RIFTS: Merctown 
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Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post RIFTS: Merctown
I've restarted my Rifts! campaign with some old and new players and still have 1-2 openings for serious adult roleplayers.

I'd like all pcs submitted for review by Tuesday Feb 23rd, 2010.

Day: Friday February 26th, 2010
Session #1
Game Time: 9:00 pm setup/9:30 pm est to 1 am
Room: RIFTS!
Server: Mayhem Gaming Server
Backup: Blackstar Games

Party
Dog Boy-Tibbs (Jason)
Valos-Glitterboy (human)?
Vicious-Headhunter?
MINI-Changeling Psi-Stalker
Jessi-Great Horned Dragon hatchling
Opening
Opening


RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 3rd
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown.
Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.

Game Forums
http://s9.zetaboards.com/Mayhem_Gaming/forum/3005477/


Last edited by Lando The Archmagi on Fri Apr 29, 2011 6:08 pm, edited 5 times in total.



Sat Feb 20, 2010 6:16 am
Profile YIM

Joined: Tue Dec 22, 2009 8:18 pm
Posts: 134
Location: Vidor, Texas
Post Re: RIFTS: Merctown {Recruiting}
dang, ive got classes friday nights. =\

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Mon Feb 22, 2010 1:00 am
Profile ICQ YIM

Joined: Thu Feb 18, 2010 4:49 am
Posts: 65
Post Re: RIFTS: Merctown {Recruiting}
i would like to join this game if there is still room. PS I havent played in a while so i would need a quick background on how this will be done over the internet and what i would need for the game. thanks


Mon Feb 22, 2010 7:38 am
Profile

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown {Recruiting}
If you've emailed recently about this game I lost your email as my computer crashed last Friday, I will need you to resend me any emails or characters.

Sorry you got classes Friday Starmage, would love to have you. Games will be played using the OpenRPG application, got to http://www.openrpg.com and download/install it for Windows or whatever OS you use. I have character nodes you can use to put your pc in, but first you need to create a character using the rules I posted previously. Having the Rifts: Ultimate Edition is required to play or you will be horribly lost.


Last edited by Lando The Archmagi on Mon Feb 22, 2010 9:39 pm, edited 1 time in total.



Mon Feb 22, 2010 5:48 pm
Profile YIM

Joined: Thu Feb 18, 2010 4:49 am
Posts: 65
Post Re: RIFTS: Merctown {Recruiting}
Just DL'd openrpg, what else do i need to be ready for friday?


Mon Feb 22, 2010 7:57 pm
Profile

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown {Recruiting}
Izzyiz wrote:
Just DL'd openrpg, what else do i need to be ready for friday?


You need to make a Rifts character and submit/email it for approval.

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 3rd
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown.
Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.


Mon Feb 22, 2010 9:29 pm
Profile YIM

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown {Recruiting}
I've only received one pc, how are the rest coming?

Day: Friday February 26th, 2010
Session #1
Game Time: 9:00 pm setup/9:30 pm est to 1 am
Room: RIFTS!
Server: Mayhem Gaming Server
Backup: Blackstar Games

Party
Dog Boy-Tibbs (Jason)
Valos-Glitterboy (human)?
Vicious-Former CS SAMAS pilot (under review)
MINI-Changeling Psi-Stalker
Jessi-Great Horned Dragon hatchling
Opening
Opening


RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 3rd
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown.
Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.

Game Forums
http://s9.zetaboards.com/Mayhem_Gaming/forum/3005477/


Last edited by Lando The Archmagi on Thu Feb 25, 2010 9:11 pm, edited 1 time in total.



Wed Feb 24, 2010 5:58 pm
Profile YIM

Joined: Thu Feb 18, 2010 4:49 am
Posts: 65
Post Re: RIFTS: Merctown {Recruiting}
rolling up a psi operator now and will email you it once done... dont have character sheets but will do my best to make it understandable


Thu Feb 25, 2010 2:55 am
Profile

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown {Recruiting}
Got two pcs for review so far.

Day: Friday February 26th, 2010
Session #1
Game Time: 9:00 pm setup/9:30 pm est to 1 am
Room: RIFTS!
Server: Mayhem Gaming Server
Backup: Blackstar Games

Party
Dog Boy-Tibbs (Jason)
Valos-Glitterboy (human)?
Vicious-Former CS SAMAS pilot (under review)
MINI-Changeling Psi-Stalker
Jessi-Great Horned Dragon hatchling
Izzyiz-Psi-Operator (under review)
Opening

RULES
Core: Rifts: Ultimate Edition
Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).

Character Level: 3rd
Stats: roll 4d6 for humans, takes highest 3, reroll 1's
D-bees per specific D-bee's, No evil alignments (no demons/monsters).
Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me.
Starting Funds: Maximum starting funds, including black market goods x2
Character sheets should include background/story leading upto your arrival in Merctown.
Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes.
Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.

Game Forums
http://s9.zetaboards.com/Mayhem_Gaming/forum/3005477/


Thu Feb 25, 2010 9:10 pm
Profile YIM

Joined: Fri Dec 11, 2009 12:30 am
Posts: 1051
Location: Marietta, GA
Post Re: RIFTS: Merctown {Recruiting}
We're on the server talking pcs and such, come join us if you'd like to finish up your pc.


Sat Feb 27, 2010 2:47 am
Profile YIM
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