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Mekton: Rosetta Eclipse
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Author:  Bishop [ Fri Jan 06, 2012 11:57 pm ]
Post subject:  Re: Mekton: Rosetta Eclipse

Right you lot!

Hope to see you tomorrow for the gaming session!

Old players bring your old characters,
new players, bring yourselves, I have bit parts for you to play!

Author:  JuryRigged [ Sat Jan 07, 2012 7:02 am ]
Post subject:  Re: Mekton: Rosetta Eclipse

With Blackstar down all week, and the metaserver apparently dead, Felix managed to get the Mayhem server IP. I won't post it here due to spam concerns, but we all have some way of contacting each other. Come game time, just check with someone and we'll get it distributed.

Author:  Felix [ Sat Jan 07, 2012 7:03 am ]
Post subject:  Re: Mekton: Rosetta Eclipse

Hey all, the meta server is down again it looks lie, if I recall mayhem is the backup, so here is the IP to direct connect

173DOT88DOT168DOT234:6774

just replace the DOTs with . and it will work

Author:  Calchexas [ Fri Jan 13, 2012 8:43 am ]
Post subject:  Re: Mekton: Rosetta Eclipse

I can't guarantee anything at the moment, but I should be able to be there tomorrow. Having to travel today. As soon as able, I will let all of you know. Take care, and if I don't see you tomorrow, hopefully it won't be a recurring thing.

Author:  JuryRigged [ Fri Jan 13, 2012 4:32 pm ]
Post subject:  Re: Mekton: Rosetta Eclipse

Don't worry, I was going to suggest to Bish that Damien is stricken with grief over the loss of a loved one. Either that, or he spontaneously contracts a virus which makes him assume a living statue pose. I think of the two, I know which Bish will prefer :P

Author:  JuryRigged [ Fri Jan 20, 2012 4:27 pm ]
Post subject:  Re: Mekton: Rosetta Eclipse

Whoot, 18 hours to gametime! (I love Fridays.)

Bad news is I haven't been able to contact Anerisa in a while. She was on Steam Wednesday, but left just before I got home, so..no idea what's up with her.

Ragistan! Two important reminders (I'll reiterate in-game, but if I'm not here, want them 'out there'):
Wraith needs to see a doctor, maybe even a tribal shaman.
Don't forget we need to find that vault (or maybe it's salvageable on the ziggurat) that contains the new arm for Marge.

Author:  Bishop [ Sat Jan 21, 2012 10:27 am ]
Post subject:  Re: Mekton: Rosetta Eclipse

Right guys! its cross over time!!!

gonna be bit weird, as we transit into the main game for the new players,
and a bit weird for the old players as they are going to have to maybe play two characters in soem bits!

Oh yeah, and everyone gets 30 IP,
plus two free skill points
and a free stat point (note this cannot take you past your racial maximum!)

Author:  Bishop [ Sun Jan 22, 2012 8:42 am ]
Post subject:  Re: Mekton: Rosetta Eclipse

OK, allow me to offer my apologies, I had my future father in law turn up unexpectedly with a gaggle of prospective aunts all wanting to make sure i come up to muster..

hehe
anyway, looking forward to reading the logs.

Author:  JuryRigged [ Sun Jan 22, 2012 11:35 pm ]
Post subject:  Re: Mekton: Rosetta Eclipse

yeah, I'll get to work on those. I've found some ways to strip the timestamp but it's still a pain.

Author:  Calchexas [ Mon Jan 23, 2012 2:37 pm ]
Post subject:  Re: Mekton: Rosetta Eclipse

Just got an email from the operators of the Mayhem server:

Quote:
Mayhem Gaming would like to move to a Traipse servers by Feb 7 2012. To do this people that game here will need to have all members of their games on a version of Traipse or there are problems with the chat interpretation from OpenRPG client to Traipse server. If you could convert soon it would be greatly appreciated.

You can get the latest Ornery Orc at:

http://www.knowledgearcana.com/download-traipse

If you need help converting from OpenRPG to Traipse contact an admin: MINI, Metroknight, Cypher, NKdotzip, Kyanna, Firewater or Extremis via our forums or alternatively email miniman1974@gmail.com

Thanks,

MINI


Thought it might be important for everyone here to know about it.

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