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 Mekton: Rosetta Eclipse 
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Joined: Thu Dec 10, 2009 7:36 pm
Posts: 289
Post Mekton: Rosetta Eclipse
And starting a new thread in the new Forums for my game buddies.

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Thu Dec 10, 2009 7:40 pm
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Joined: Fri Dec 11, 2009 2:41 pm
Posts: 375
Post Re: Mekton: Rosetta Eclipse
...Registered with my phone. I have to say while the other forum wasn't great, this one isn't very phone friendly. Well. . . Now to hope I can remember to grab relevant posts before they're deleted from the old forum.


Fri Dec 11, 2009 2:46 pm
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Joined: Fri Dec 11, 2009 8:57 pm
Posts: 123
Post Re: Mekton: Rosetta Eclipse
Ok concerning this sunday I got a assignment on sunday..Usher at the navy band concert I have to muster at 2:30 CST 14:30 and I have no idea how long I'll be there...Its career enhancing which is why I'm doing it but that puts the game in a interesting position for me...

Is it possible we can play tommorow after 12 Noon CST..otherwise I will only have a short window to play tommorow...


Fri Dec 11, 2009 8:59 pm
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Joined: Fri Dec 11, 2009 2:41 pm
Posts: 375
Post Re: Mekton: Rosetta Eclipse
In an effort to get things moving on the thread, a discussion/debate. I have discovered with Hermes' remains a psi lens. I don't recall the exact details, but i know it contains the psychometry talent, and can amplify the power of its user. It takes five spaces in armor. I normally would want it to in to someone else, but i believe i can put it to good use. I have armor that with little modification could take it, and i would get increased range with my aura sight. My second choice would definitely be Sam for her fire, then Kim. I know Kim was hoping for subterfuge, but the final plan is for the boarding team to secure a point for Cobalt's marines to land and secure the case. I would definitely prefer if you could accomplish getting us to that point, Kim, but expect some defensive action guarding the landing site.


Wed Dec 16, 2009 1:50 pm
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Joined: Wed Dec 16, 2009 2:42 pm
Posts: 209
Post Re: Mekton: Rosetta Eclipse
Hey, im here! yay

Server Addresses:
Adult: 99.120.109.154:6774
Mayhem (Traipse): 74.65.4.69:6774
Mayhem (1.8): 173.88.168.234:6774
Dev II: openrpg.wrathof.com:6774
Unshaped: unshaped.net:6774

Game Crew:
https://docs.google.com/document/d/1g6D ... vjcaU/edit

Game Innovations:
https://docs.google.com/document/d/12lL ... y=CMz9x5wK

Game Ideas:
https://docs.google.com/document/d/1fZK ... y=CNq1oKoH

Game Loot:
https://docs.google.com/document/d/1Fhb ... y=CNLE7-wD


Last edited by Felix on Mon Apr 09, 2012 5:49 am, edited 3 times in total.



Wed Dec 16, 2009 2:43 pm
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Joined: Thu Dec 10, 2009 7:36 pm
Posts: 289
Post Re: Mekton: Rosetta Eclipse
Ok, all, just a heads up, letting you know there have been some family things keeping me from the internet for the last couple of days, so please understand!

I wil ltry and make it tonight, but do understand if I dont.


Sun Dec 20, 2009 4:43 pm
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Joined: Thu Dec 10, 2009 7:36 pm
Posts: 289
Post Re: Mekton: Rosetta Eclipse
OK ,the PSI lens you recovered from Hermes's armour has these abilities

Level 6 Psi lense (port 4 / draw 1 / backlash 0 / 5 spaces) human scale

That is, it can cope with Psi powers up to level 6, it has 4 slots for different powers (currently one of those is hard-wired with an empowered Veridian Gem containing Psychometry(lvl3)) it does not ave a powers backlash, and takes 5 human spaces.

the Amplifications for it are.
Range x5
Weights x10
Damage x1.5


Sun Dec 20, 2009 5:39 pm
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Joined: Sun Dec 20, 2009 7:44 pm
Posts: 54
Post Re: Mekton: Rosetta Eclipse
I have the Psychometry power....but what does it mean that it takes up five human slots? DO I have to lose an organ or two?


Sun Dec 20, 2009 7:46 pm
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Joined: Thu Dec 10, 2009 7:36 pm
Posts: 289
Post Re: Mekton: Rosetta Eclipse
Hehe, no no, it means that if you build it into a suit of armour or other tech item, it takes up 5 human scale spaces from that item.. preferably around the head area.

On another note.. IP

Seth 8
Steven 9
Sam 8
Kimiko 11
Rose 10
Felix 11
Loki 7

And a further note, due to next Sunday being Christmas, and the one after that being the New Years weekend, the next two Sunday games you have off as a break!

And cause its the festive spirit everyone can raise a skill.. any skill (put just the one mind you) by one point, no IP needed.


Mon Dec 21, 2009 7:36 pm
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Joined: Wed Dec 16, 2009 2:42 pm
Posts: 209
Post Re: Mekton: Rosetta Eclipse
lol i need to give my critters santa hats! :P

i knew the mongoose assassin was missing something! haha


Tue Dec 22, 2009 2:03 am
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