Re: Mekton: Rosetta Eclipse
Ok a few things I want noted..I want to try playing without a Mecha this play thru and do the personal deal. Instead of Master Chief Zanone being a "SEAL" Mech operator. Make him a actual SEAL commando.
All of this comes from this website
http://www.mektonzeta.com/archive/expansionarchive.phpRequested Template to be used
http://www.mektonzeta.com/archive/newprofessions.phpSpecial Forces (Jim Hunsinger):
Handgun +1, Shadow/avoid pursuit +1, Rifle +1, Survival +1, Stealth +1, Hand to hand +1, Awareness +1, Heavy weapon +1
Special forces are highly trained soldiers that are experts in unconventional warfare. They will infiltrate behind enemy lines to gather intelligence, create and organize resistance forces from the local partisans, conduct sabotage operations, and disrupt rear echelon elements of the enemy forces.
Request Hand to Hand be replacable in that template by Martial Arts (Two versions availible the simple or more detailed optional version)
http://www.mektonzeta.com/archive/newskills.phpMartial Art (Official):
Rather than the generic skill of Hand-to-Hand, this skill represents training in a systematized fighting style such as Karate, Kung Fu, Ninjitsu, etc.. Martial Arts adds +1/2 its Skill level to damage (round down).
or alternatively the more in depth Martial Arts system (Ala Cyberpunk 2020)
http://www.mektonzeta.com/archive/martialarts.phpTaking this version of MA
A.M.U.C.
Advanced Military Unarmed Combat. This martial art is a generic conglomeration of several fighting styles and adopted by many militaries across the world. Many soldiers of the different political protectorates learn this style of combat. Not as graceful as other martial arts, it was designed to get the job done.
For example the fleshed out Martial Arts system and its bonuses to attack per form is in that page. He would have a little edge over others than mere hand to hand but it would make for a interesting game.
Lastly a Bruise damage system for unarmed might be worth a look its here.
http://www.mektonzeta.com/archive/bruise.phpor a outright more detailed Human Combat system
http://www.mektonzeta.com/archive/humancombat.phpBasically anything in that archive looks cool. Also I will try to realistically make this character as similar stated as a SEAL would be in skills over 2 years of training they go through.
18, 20, 22-, 24, 26, 28, 30- Special Forces
Note: Occupation skills (marked Occ.) are recommendations due to real life Seal training and how proficient I would expect a Commando would be at those things. Over the course of a career leading from age 16 to 30.
Money and Family (High Noble/Wealthy) 1k Credits
Family Situation/Standing: Both Parents are Alive and Well. Standing is good.
Siblings: 1 Older Brother who hero worships me.
Friends: 1 Teacher/Mentor (Female: Cobalt) and 1 friend who grew up with me (Kimberly: Warrior Creche)
Enemy: An old friend (Female). Hatred is a mystery to me. The Feeling is mutual. We would both try to kill each other on first contact
Romantic Life: Currently Involved in a Romance (Everything is going smoothly) for now.
Physical Traits: 5'8, silver/white hair kept spiked/short with morphing eyes. (Blue when normal, emerald when attracted to someone, red when hostile, silver when inquisitive.) Body is scarred mainly in the abdomen/chest area...There is a half gone tattoo on his left cheek that appears to be Identification Information. The remainder of the tatoo says "SOCM *unreadable*" at the top and last readable line says "C220A"
Personality Traits: Intellectual, detached.
Thing valued most: Power
Possession valued most: A recording of music (An ancient R&B record he looted from a backwater world..sounds alot like the Isley brothers)
Person Valued most in the world: Himself who else can he trust.
18 Short Term Love Affair (Killed in an Accident)
20 Lasting Affair (One of us is insanely jealous..not me)
22 Enemy (Someone I don't even know)
24 Enemy (Personal rival on the job)
26 Windfall (Favor: Pirate)
28 Enemy (Someone I don't even know)
30 Windfall (Vital clue from the past)