Problems installing OpenRPG on OS X 10.6
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TheVoid
Joined: Thu Jul 07, 2011 11:14 pm Posts: 18
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 Re: Problems installing OpenRPG on OS X 10.6
Yeah, none of that is helpful because I don't understand what they're talking about. I'm just going to copy what "man python" has to say about changing to 32-bit mode: Quote: 64-BIT SUPPORT Versions 2.6 and 3.0 support 64-bit execution (which is on by default). Version 2.5 only supports 32-bit execution.
Like the version of Python, the python command can select between 32 and 64-bit execution (when both are available). Use:
% defaults write com.apple.versioner.python Prefer-32-Bit -bool yes
to make 32-bit execution the user default (using `/Library/Preferences/com.apple.versioner.python' will set the system- wide default). The environment variable VERSIONER_PYTHON_PREFER_32_BIT can also be used (has precedence over the preference file):
% export VERSIONER_PYTHON_PREFER_32_BIT=yes # Bourne-like shells or % setenv VERSIONER_PYTHON_PREFER_32_BIT yes # C-like shells
Again, the preference setting and environmental variable applies to both python and pythonw. I have tried entering all three of those commands and have gotten the following every time: Quote: >>> % defaults write com.apple.versioner.python Prefer-32-Bit -bool yes File "<stdin>", line 1 % defaults write com.apple.versioner.python Prefer-32-Bit -bool yes ^ SyntaxError: invalid syntax I get the same error no matter what command I use. Like I said, I don't have a head for all of this programming stuff. If someone can figure out what I'm supposed to type I'll do it, but I honestly have no idea what I'm doing.[/quote] Okay, I was able to follow everything up to about here. Here is my main issue, I can't find com.apple.versioner.python command in my library/preferences. I can see tons of other com.apple.(Yadda, Yadda)'s but I can't see the versioner, anyone know why?
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Sat Jul 09, 2011 4:47 pm |
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prof.ebral
Joined: Wed Dec 09, 2009 9:39 pm Posts: 712
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 Re: Problems installing OpenRPG on OS X 10.6
can you type:
python --version
in your terminal and post the output here?
_________________ I ate your Death Knell. The Traipse Movement Please show your support for Traipse OpenRPG http://www.facebook.com/MadMathLabs Send me Traipse OpenRPG Ideas, Bugs, Complaints, Praises here: https://getsatisfaction.com/mml
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Sat Jul 09, 2011 5:04 pm |
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TheVoid
Joined: Thu Jul 07, 2011 11:14 pm Posts: 18
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 Re: Problems installing OpenRPG on OS X 10.6
XXX-imac:~ XXX$ python --version Python 2.7.2
(The XXX's are to censor out my name.)
BBut yeah thats what I got.
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Sat Jul 09, 2011 9:45 pm |
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prof.ebral
Joined: Wed Dec 09, 2009 9:39 pm Posts: 712
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 Re: Problems installing OpenRPG on OS X 10.6
That's the problem. Python 2.5 is the only version that supports 32bit.
_________________ I ate your Death Knell. The Traipse Movement Please show your support for Traipse OpenRPG http://www.facebook.com/MadMathLabs Send me Traipse OpenRPG Ideas, Bugs, Complaints, Praises here: https://getsatisfaction.com/mml
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Sun Jul 10, 2011 12:39 am |
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TheVoid
Joined: Thu Jul 07, 2011 11:14 pm Posts: 18
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 Re: Problems installing OpenRPG on OS X 10.6
So will I have to install the Python 2.5 to get it to work?
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Sun Jul 10, 2011 1:09 am |
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prof.ebral
Joined: Wed Dec 09, 2009 9:39 pm Posts: 712
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 Re: Problems installing OpenRPG on OS X 10.6
I think so. You could try this option: http://stackoverflow.com/questions/2565 ... ow-leopardIt's a simple attempt that should be an easy try, at the very least. The real problem is wxPython, not Python.
_________________ I ate your Death Knell. The Traipse Movement Please show your support for Traipse OpenRPG http://www.facebook.com/MadMathLabs Send me Traipse OpenRPG Ideas, Bugs, Complaints, Praises here: https://getsatisfaction.com/mml
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Sun Jul 10, 2011 2:03 am |
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TheVoid
Joined: Thu Jul 07, 2011 11:14 pm Posts: 18
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 Re: Problems installing OpenRPG on OS X 10.6
I tried installing Python 2.5.4 that didn't work and before that I tried what it said in that link, to simular results.
Am I an idiot or is there something fundamental I'm screwing up here?
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Sun Jul 10, 2011 2:49 am |
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prof.ebral
Joined: Wed Dec 09, 2009 9:39 pm Posts: 712
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 Re: Problems installing OpenRPG on OS X 10.6
No. Probably. I don't have a Mac OS X system to test on, so I am really not much help here.
_________________ I ate your Death Knell. The Traipse Movement Please show your support for Traipse OpenRPG http://www.facebook.com/MadMathLabs Send me Traipse OpenRPG Ideas, Bugs, Complaints, Praises here: https://getsatisfaction.com/mml
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Sun Jul 10, 2011 3:06 am |
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TheVoid
Joined: Thu Jul 07, 2011 11:14 pm Posts: 18
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 Re: Problems installing OpenRPG on OS X 10.6
Okay, I took a moment to delete and reinstall everything by the book when I launch my Start client I get the following message on my terminal(XXX will replace my name)
cd '/Users/XXX/Downloads/OpenRPG1.8.0 (1)/' && '/usr/local/bin/pythonw' '/Users/XXX/Downloads/OpenRPG1.8.0 (1)/start_client.py' && echo Exit status: $? && exit 1 XXX-imac:~ aborneo$ cd '/Users/XXX/Downloads/OpenRPG1.8.0 (1)/' && '/usr/local/bin/pythonw' '/Users/XXX/Downloads/OpenRPG1.8.0 (1)/start_client.py' && echo Exit status: $? && exit 1 Traceback (most recent call last): File "/Users/XXX/Downloads/OpenRPG1.8.0 (1)/start_client.py", line 7, in <module> runpy.run_module('updater.gui', run_name='__main__', alter_sys=True) File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/runpy.py", line 176, in run_module fname, loader, pkg_name) File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/runpy.py", line 82, in _run_module_code mod_name, mod_fname, mod_loader, pkg_name) File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/runpy.py", line 72, in _run_code exec code in run_globals File "/Users/XXX/Downloads/OpenRPG1.8.0 (1)/updater/gui.py", line 8, in <module> import wx File "/usr/local/lib/wxPython-ansi-2.8.12.0/lib/python2.7/site-packages/wx-2.8-mac-ansi/wx/__init__.py", line 45, in <module> from wx._core import * File "/usr/local/lib/wxPython-ansi-2.8.12.0/lib/python2.7/site-packages/wx-2.8-mac-ansi/wx/_core.py", line 4, in <module> import _core_ ImportError: dlopen(/usr/local/lib/wxPython-ansi-2.8.12.0/lib/python2.7/site-packages/wx-2.8-mac-ansi/wx/_core_.so, 2): no suitable image found. Did find: /usr/local/lib/wxPython-ansi-2.8.12.0/lib/python2.7/site-packages/wx-2.8-mac-ansi/wx/_core_.so: no matching architecture in universal wrapper XXX-imac:OpenRPG1.8.0 (1) XXX$
So can anyone work their computer/voodoo magic?
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Sun Jul 10, 2011 3:11 am |
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prof.ebral
Joined: Wed Dec 09, 2009 9:39 pm Posts: 712
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 Re: Problems installing OpenRPG on OS X 10.6
/usr/local/lib/wxPython-ansi-2.8.12.0/lib/python2.7/site-packages/wx-2.8-mac-ansi/wx/_core_.so: no matching architecture in universal wrapper See that? This 'no matching architecture in universal wrapper' is referring to 32bit / 64bit. Python in Mac OSX defaults to 64bit and wxPython does not have a 64bit implementation. I also noticed you are using wxPython 1.8.12. As far as I remember, Python 2.7+ and wx.Python 1.8.11+ do not work with OpenRPG. Sorry about that. The developers for 'standard' have stopped developing and I am replacing wxPython with PyQt in Traipse. viewtopic.php?f=4&t=496
_________________ I ate your Death Knell. The Traipse Movement Please show your support for Traipse OpenRPG http://www.facebook.com/MadMathLabs Send me Traipse OpenRPG Ideas, Bugs, Complaints, Praises here: https://getsatisfaction.com/mml
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Sun Jul 10, 2011 3:32 am |
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