View unanswered posts | View active topics It is currently Thu Oct 30, 2014 10:55 pm



Post new topic Reply to topic  [ 7 posts ] 
 OpenRPG crashes after splash 
Author Message

Joined: Fri Jun 11, 2010 5:26 am
Posts: 4
Post OpenRPG crashes after splash
I can update just fine, but after the splash screen the client clashes. This is my error report.

Traceback (most recent call last):
File "C:\Program Files (x86)\OpenRPG\orpg\tools\decorators.py", line 106, in new_func
return func(*args, **kwargs)
File "C:\Program Files (x86)\OpenRPG\orpg\main.py", line 1315, in AfterSplash
self.frame = orpgFrame(None, wx.ID_ANY, CLIENT_STRING)
File "C:\Program Files (x86)\OpenRPG\orpg\tools\decorators.py", line 106, in new_func
return func(*args, **kwargs)
File "C:\Program Files (x86)\OpenRPG\orpg\main.py", line 121, in __init__
self.build_gui()
File "C:\Program Files (x86)\OpenRPG\orpg\tools\decorators.py", line 106, in new_func
return func(*args, **kwargs)
File "C:\Program Files (x86)\OpenRPG\orpg\main.py", line 731, in build_gui
self.build_window(c, self)
File "C:\Program Files (x86)\OpenRPG\orpg\tools\decorators.py", line 106, in new_func
return func(*args, **kwargs)
File "C:\Program Files (x86)\OpenRPG\orpg\main.py", line 867, in build_window
wx.DefaultSize)
File "C:\Program Files (x86)\OpenRPG\orpg\tools\decorators.py", line 106, in new_func
return func(*args, **kwargs)
File "C:\Program Files (x86)\OpenRPG\orpg\chat\chatwnd.py", line 332, in __init__
orpgTabberWnd.__init__(self, parent, True, size=size, style=FNB.FNB_DROPDOWN_TABS_LIST|FNB.FNB_NO_NAV_BUTTONS|FNB.FNB_MOUSE_MIDDLE_CLOSES_TABS)
File "C:\Program Files (x86)\OpenRPG\orpg\orpg_windows.py", line 95, in __init__
'slanted&colorful': FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS,
AttributeError: 'module' object has no attribute 'FNB_COLORFUL_TABS'


Fri Jun 11, 2010 7:10 am
Profile
User avatar

Joined: Wed Dec 09, 2009 9:39 pm
Posts: 712
Post Re: OpenRPG crashes after splash
viewtopic.php?f=4&t=323

_________________
I ate your Death Knell.
The Traipse Movement
Please show your support for Traipse OpenRPG http://www.facebook.com/MadMathLabs
Send me Traipse OpenRPG Ideas, Bugs, Complaints, Praises here: https://getsatisfaction.com/mml


Fri Jun 11, 2010 2:50 pm
Profile YIM WWW

Joined: Fri Jun 11, 2010 5:26 am
Posts: 4
Post Re: OpenRPG crashes after splash
I might be showing my noobness, but i'm not sure what exactly to delete. this is what i got last.

Traceback (most recent call last):
File "C:\Program Files (x86)\OpenRPG\start_client.py", line 13, in <module>
import orpg.main
File "C:\Program Files (x86)\OpenRPG\orpg\main.py", line 34, in <module>
from orpg.orpg_windows import *
File "C:\Program Files (x86)\OpenRPG\orpg\orpg_windows.py", line 104
class AboutHTMLWindow(wx.html.HtmlWindow):
^
SyntaxError: invalid syntax


Fri Jun 11, 2010 9:39 pm
Profile
User avatar

Joined: Wed Dec 09, 2009 9:39 pm
Posts: 712
Post Re: OpenRPG crashes after splash
You might have an indentation error or you left a parenthesis open.

_________________
I ate your Death Knell.
The Traipse Movement
Please show your support for Traipse OpenRPG http://www.facebook.com/MadMathLabs
Send me Traipse OpenRPG Ideas, Bugs, Complaints, Praises here: https://getsatisfaction.com/mml


Fri Jun 11, 2010 9:51 pm
Profile YIM WWW

Joined: Fri Jun 11, 2010 5:26 am
Posts: 4
Post Re: OpenRPG crashes after splash
I've tried everything, but I can't figure it out, can you put in EXACTLY what i need to delete? I don't understand anything about programming language so i don't know what is wrong with it.


Sat Jun 12, 2010 3:32 am
Profile
User avatar

Joined: Wed Dec 09, 2009 9:39 pm
Posts: 712
Post Re: OpenRPG crashes after splash
Okimar wrote:
I've tried everything, but I can't figure it out, can you put in EXACTLY what i need to delete? I don't understand anything about programming language so i don't know what is wrong with it.


viewtopic.php?p=3030#p3030
prof.ebral wrote:
There is a problem with a recent update, I am inclined to believe. A Windows update.

The easiest way is to edit the orpg_windows.py file and delete the two instances of
Code:
|FNB.FNB_COLORFUL_TABS
This will work on both Traipse and the Gilcrease release.

_________________
I ate your Death Knell.
The Traipse Movement
Please show your support for Traipse OpenRPG http://www.facebook.com/MadMathLabs
Send me Traipse OpenRPG Ideas, Bugs, Complaints, Praises here: https://getsatisfaction.com/mml


Sat Jun 12, 2010 3:50 am
Profile YIM WWW

Joined: Fri Jun 11, 2010 5:26 am
Posts: 4
Post Re: OpenRPG crashes after splash
Thank you so much, after trying every single possible combination I finally got it to work.


Sat Jun 12, 2010 4:21 am
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 7 posts ] 


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by Vjacheslav Trushkin for Free Forums/DivisionCore.